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#1 | ||
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![]() Heh, I'm sure you're trying. I would be wondering if you would manage to do more than that. I never saw a program that was more complex than this one... :eeeeeh:
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Shella, Kenya
Posts: 851
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![]() Quote:
__________________
Some men see things as they are and ask "why?". I dream things that never were, and ask "why not?". |
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Shella, Kenya
Posts: 851
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![]() I use 2004MX
__________________
Some men see things as they are and ask "why?". I dream things that never were, and ask "why not?". |
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#5 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2004
Location: Afrim, Albania
Posts: 2,113
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![]() Quote:
I got MX, but never bothered to use it. |
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#6 | ||
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![]() k I need your opinion. I am creatin a flamethrower guy for my wolf3d mod. Its a modefied SS Guard. any way do these look good? Only done the standing animations.
The last frame is the original guard cause I didn't finish modifying him. ![]() Here is what it looks like in-game (I just replaced one of the guards frames) ![]() |
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#7 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: ,
Posts: 1,390
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![]() Looks better than the original.
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#8 | ||
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![]() It looks not bad, but how are the graphics when he shoots?
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#9 | ||
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![]() I will make one in a few days. I still have to figure out how to make him fire a flame. All I know is how to make him fire bullets (in coding the source)
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#10 | ||
![]() ![]() ![]() Join Date: Sep 2004
Location: Celebration, United States
Posts: 1,195
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![]() looks really really nice.
to bad they wont release the game as freeware |
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