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#1 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Shella, Kenya
Posts: 343
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![]() Download the amiga music from one of the fanpages and play it with a .mod player in the background. That's what I do, much better atmosphere!
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#2 | ||
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![]() this is the best game ever made
I kneel down at the feet of Lord British and shine his royal leather boots |
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#3 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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#4 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 227
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![]() Quote:
Or Serpent Isle? LOL |
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#5 | ||
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![]() I loved U7, but THIS is the best game I have ever played, period. Civ, WC2, and SimCity are up there, but only U6 could transport you to another world, especially if you were playing for several hours w/o rest
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#6 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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![]() Locaster, not to argue with you about this--but what was it that made you prefer U6 to U7? Or was it the shock at the time of its release on how much Garriott had revamped his formerly tile-based series, in all respects?
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Johannesburg, South Africa
Posts: 308
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![]() Actually, I also loved U6 more than U7. I dunno why exactly - the story was better in my opinion, and the graphics were just so cool for the time. Maybe 'cause I was younger?
I mean I used to play this game for hours and hours on end. No rest, no food, no water, nothing... U7 Didn't do that to me. Funny though, I never finished it. I came real close, but never did. |
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#8 | ||
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![]() <div class='quotetop'>QUOTE(mika @ Jan 12 2005, 05:32 AM) [snapback]49943[/snapback]</div>
Quote:
1. combat. in U7 it often happened that you hit C and suddenly all of your party members were running out of the screen and started fighting some evil enemies. you had almost no control over them and thus you were often running after them and hoping that they (or should a say spark) wont die until you arrived at the scene. 2. dungeons. in U6 you could crawl deeper and deeper in those huge dungeons. U7 was technically plain and all dungeons were inside the mountains. their complexity was pretty simple compared to U6 3. magic. although you had almost the same spells i rarely used any magic in U7. probably because of the hectic combat system. |
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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![]() Quote:
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#10 | ||
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![]() Quote:
U7 was too buggy to enjoy at first, and although I've never said this before, the murder-mystery aspect and gore seemed sort of out-of-place. That said, in terms of hours spent I probably whittled away twice the hours playing U7 than U6. I mean, there were SO many hidden places and tricks in U7. In particular, I remember the joy in finding out that you could gain nearly infinite gold by simply making bets at Buccaneer's Den and then pulling your losing bets off before the race/spin was over. You know you've played a game too long when you can safely say you've "broke it" in every possible way. In short, U6+U7= heaven on a PC |
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