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#1 | ||
![]() ![]() ![]() Join Date: Aug 2010
Posts: 3
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![]() Hi all,
I was jonesing for some Wizardry and didn't want to dig through my old discs, so I got Wiz6 from this site, but after spending an hour rolling my party, I noticed a pretty big problem: physical attacks don't work in combat. At all. Either for my party or for the enemy. Every single normal attack ends in a "missed!" Spells do work. I thought it might be DOSBox, or various configuration things, but nope, still had the problem. Finally, I decided to dig up my old disc with some classic games and installed it again. Works perfectly for me now. If anyone else or everyone else is having this problem, I can send my version of the game to an administrator. This is far too deep and great of a game to not work! |
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#2 | ||
Join Date: Jan 2008
Location: Chisinau, Moldova, Republic of
Posts: 3,147
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![]() Quote:
__________________
Don't think about the probabilities. The smallest chance can take us a long way forward. It's not like we have anything else to lose. |
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#3 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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![]() He just uploaded it on FTP.
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#4 | ||
![]() ![]() ![]() Join Date: Aug 2010
Posts: 3
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![]() I mean, someone else should certainly play and see if combat works for them. But if not, this version does work.
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#5 | ||
![]() ![]() Join Date: Oct 2009
Location: Norrköping, Sweden
Posts: 2
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![]() Monsters will be immune to all physical damage if you dont put in the magic words( downloadable from here) when you start a new adventure. Another thing that will happen from this is that you will only be fighting rats, no other enemies!
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#6 | ||
![]() ![]() ![]() Join Date: Aug 2010
Posts: 3
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![]() Quote:
That's really interesting. In the version I have, failure to input the magic words causes the game to exit to DOS. Also, I cracked the game. |
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#7 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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![]() It's far better then its sequel. The game has structure, riddles are logical and fun, NPCs and writing are interesting, graphics are clearer and the pace is faster.
I restricted myself to play without class switching or reloading at level up for the original challenge and it worked well. |
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#8 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Bravo, dear Kmonster!
You are real Master of this game. BTW, is the Wizardry VII not so though game? I am asking You because I am interesting from this saga. No, no W VI! Some more easy for me. (Off- What game is more though - Wizardry VI or Dungeon Master?) Now I play DM and think that this is quite impossible. yoga the brave |
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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![]() Wizardry VI or VII are not as tough as Dungeon Master, if combat is too challenging you can grind XP and if a riddle is too hard you can ask for help or consult a walkthrough.
Dungeon Master on the other hand requires also fast thinking and fast acting, if you manage to beat it you can call yourself an elite player. |
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#10 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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![]() Quote:
"not as tough as Dungeon Master"! (Off - 6 Demons to be kill and I will meet Lord Chaos Hmm ... Maybe, maybe some happy, sunny day humble yoga will follow your brave steps.. Who knows? YOU, dear master Scatty, Capo, twillight and Dosraider passed this game. Very nice.. yoga battling at lvl 14 of DM |
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