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#41 | ||
Join Date: Jul 2008
Location: Stockholm, Sweden
Posts: 1,242
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![]() Quote:
I thought hun said there wasn't any ENG folder!! Anyways, if you have an ENG folder use Fifth's batch code, if not then use the batch on-site, since all I did was remove the ENG lines and directed it towards the proper directory where the files are located. |
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#42 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 11
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![]() As far as I understand Hunvagy said his version had no ENG folder and in that case you could use the small version ENG folder instead - but your suggestion (Acethor) sound good as well. But nonetheless the full version I DL via this thread had a ENG folder - when one opens the image via Daemon tools (or similar program).
I wouldn't worry to much about the preset 256 color if I was you Linbaba. Instaed drag and drop the content from the image to the game dir. When you have done that the the game dir should contain a warfb folder and in that an eng folder - thats what I did and it worked together with the fifth horseman bat code. If there is still trouble it might be the order of which you did the unzip, drag/drop, bat install etc. and in that case (as I had to do several times before the game finally worked) I would delete all warhammer related files, but the DL rar files and start over and make sure I do it in the correct order as explained previously (but of course what works for me doesn't necesseraly work for you). I really hope you find a way to make it work Linbaba - I know how much I struggled before it finally worked. Regards Red Makek |
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#43 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2009
Location: Sydney, Australia
Posts: 249
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![]() I still fondly remember this game... I played it when it first came out and enjoyed it very much. I remember how my sister used to be annoyed with my crosbowmen captains screaming 'Fire!' every time before they shoot
As someone said here, it was very hard game, becauce Games Workshop Warhammer rules were implemented completely so (like in the table top one) a bad role of dice (virtual in this case) could make a difference between winning and losing. You could've played the same mission twince, use completely the same strategy and lose one time and win the other. Or score an overwhelming victory once and barely win with heavy losses the other time. That was another thing that made the game hard - since it was one continual campaign, suffering heavy losses in one mission could mean that you wouldn't have enough forces left to win the next one. Especially since you weren't able to replenish losses after every mission, but only certain ones. I have to brag here that I managed to finish the game without cheating, thought only once. It still involved a lot of reloading of saved games and replaying certain missions until the best result was achieved (and sometimes even going back two missions), but I didn't use the hex editor. I was a bit disappointed with the way it ended (storywise) but it was a still great game to play. Tips: The strongest unit in your army is your amber wizard. His Amber Spear spell is great for killing enemy characters (shamans, seers) and monsters (trolls, rat ogres) while his Flock of Doom deals with large blocks of enemy units. Before starting the battle (after positioning your units) don't press the start button until Wind of Magic scale is up to the maximum then quickly inflict as much damage as you can with your wizard. Note that he doesn't have the Flock of Doom spell at the beginning, so keep replaying the mission when he's about to get his level until he gets that spell Your next stronges unit is your Grudghbringer Cavalry, especially after you pick up some useful magic items with it. They are very effective when they charge and even more if they hit an already engaged enemy unit in flank or rear. When using your war machines (mortars or later cannons), make sure that you fire with them only as much as you need. In other words, once you see that you are winning the mission just stop firing. That way you'll eliminate the risk of misfiring at that stage. Trust me, there's nothing more frustrating than crushing enemy and then loosing a mortar to a misfire when trying to destroy a few skaven that were already running away. Finally, you'll notice that all the missions are scripted in the way that the enemy's starting possitions are always the same in a mission and their reinforces/ambushes always come from the same spot. Use that to your advantage when replaying a failed mission, to assure that possitions of your troops counter those of enemy's. You can even use your mortars to shoot at a spot where you know an enemy unit is, even if you don't see the enemy.
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![]() Last edited by Pex; 13-10-2009 at 10:09 AM. Reason: just some minor fixes |
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#44 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Newcastle upon Tyne, England
Posts: 380
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![]() I could not get used to the artillery. Just didn't seem to hit the vast majority of the time, and I got a lot of misfires.
I did however find the hex editing very useful... but then I am usually terrible for cheating after becoming frustrated. |
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#45 | ||
![]() ![]() ![]() ![]() Join Date: Oct 2009
Location: Copenhagen, Denmark
Posts: 11
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![]() Finally, I thought everything was working fine and I was happily slashing my way through orcs and skavens it happened "whshr.exe not running"!!
It was on my final march to Zhufbar after I had just helped out a farmer with some gobling problems. Has anyone else had the same problem and what did you do?? I'm playing the full version by the way. So far I tried to restart a couple of times, install the small version and copy/paste the save games, but that doesn't even run and finally I tried to install the full version again and copy/paste the save games - which made it possible to run the save games, but still the same "whshr.exe not running" when I'm doing the final march. Can anyone help!? And finally do anyone know if there is the same or similar problem with the small version (if not I might consider starting over with that version). Thanks Regards Red Makak |
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#46 | ||
![]() ![]() Join Date: Nov 2009
Posts: 1
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![]() Hi,
I can get the game to work under Windows 7, but the animation sequences and other voice bits are not there. I've tried the small version and the full download with similar results. Can anyone provide any other suggestions? |
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#47 | ||
![]() ![]() ![]() ![]() Join Date: Nov 2009
Location: Killarney, Ireland
Posts: 17
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![]() Quote:
i tried leaving out the mission before ("squatter's rights") and taking different troops with me, but i never got past the text belonging to the next video ("From a vantage point...") |
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#48 | ||
![]() ![]() ![]() ![]() Join Date: Jul 2010
Location: ,
Posts: 4
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![]() So I'm having this problem when trying to run this game.
I've tried both the rip and the iso with the results the same. Whenever I open the game, I get this error: "Load File (dll/wnd.dll) not found." Any thoughts? I followed the instructions to the T, in both. Now I do have Windows 7, could that be the issue? |
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#49 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
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![]() Run the game in Windows XP Mode.
... that's the easy way. If you're not afraid of doing some work: Get Windows Virtual PC 7 and install Win98(SE) in it, works also.
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Not a member of The Victorious People's Shoutbox Liberation Army. Not a member of the GAG Guerrilla. Don't get A Grip! FOR RENT *Advertising space* |
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#50 | ||
![]() ![]() ![]() ![]() Join Date: Jul 2010
Location: ,
Posts: 4
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![]() I'll just wait till I fix my laptop then.
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Thread | Thread Starter | Forum | Replies | Last Post |
Warhammer: Shadow of the Horned Rat | The Fifth Horseman | General compatibility fixes | 7 | 04-12-2010 04:27 PM |
Warhammer: Shadow Of The Horned Rat | brain_fart | Troubleshooting | 14 | 31-03-2006 12:45 PM |
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