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Old 08-07-2008, 01:42 PM   #1
happyfanatic
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Quote:
Originally Posted by The Fifth Horseman View Post
Run the game's setup and set it to use the right soundcard. Per default, DOSBox emulates Sound Blaster 16 (backwards compatibile with versions Pro 2, Pro, 2 and 1), IRQ 7, DMA 1, Adress 220.

Would that be a possible cause of the main problem I described? (not the lack of sound and music but the game freezeup on switching over from the geoscape map.)
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Old 08-07-2008, 01:49 PM   #2
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I configured the sound the way you described but it doesn't appear to have made any difference.
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Old 08-07-2008, 02:11 PM   #3
The Fifth Horseman
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Are you sure you've unpacked all contents of the archive?
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Old 08-07-2008, 02:13 PM   #4
dosraider
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I will suppose you unarchived the game in:
C:\users\jon\desktop\oldgames\xcom\

Your lines:
Mount C C:\users\jon\desktop\oldgames
mount d C:\users\jon\desktop\oldgames\xcom -t cdrom
c:
cd xcom
cdsetup d:

This will launch the soundsetup.
Choices that work:

Sound FX
Soundblaster
Base port: 220
IRQ: 7
DMA: 1
4 sounds channels

Music:
SB AWE32

Run game in dosbox with ufo

BTW, music is ripped, only FX sounds.
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Old 08-07-2008, 02:59 PM   #5
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Dosraider, you're talking about X-Com: Apocalypse.

Happyfanatic has problems with X-Com: UFO Defense (alias UFO: Enemy Unknown).
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Old 08-07-2008, 03:01 PM   #6
dosraider
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Whoooopsy .......

[Edit]
Just checked:
UFO - Enemy Unknown_DOS.zip
So that's the one, isn't it?

Xcom apocalypse is XCOM3.

So: no whoopsy.

[Edit²]
BTW, just tried again from scratch.
happyfanatic, delete your gamefolder, and restart from scratch.
Your lines:

Mount C C:\users\jon\desktop\oldgames
mount d C:\users\jon\desktop\oldgames\xcom -t cdrom
c:
cd xcom
ufocd

Seems the setup screws some things up, don't run it.
Simply use those mount lines and run with ufocd, you'll have sound FX and music.
Dosbox version 0.72, default config.
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Last edited by dosraider; 08-07-2008 at 03:12 PM.
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Old 08-07-2008, 03:06 PM   #7
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Music isn't ripped from this one. Not that it would give any noticeable size reduction, since it's in MIDI format, IIRC.
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Old 08-07-2008, 03:19 PM   #8
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Indeed, you're right, is corrected in my previous post.
Seems that when you run setup it screws some things up.
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