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Old 10-10-2006, 03:09 AM   #14
xx409xx
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Join Date: Oct 2006
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All of the Thoth missions are harder than the others, but some are near impossible. Protecting the Church of the Subgenius is perhaps the most difficult due to inherent time constraint. I can never get it right although i know what needs to be done...

1) i ransack the church leader and both contacts, (the man with the will, and the 3rd man associated with the donation) and this yields the contract letter from the don.

2) ive tried alternately abducting and removing the workman, the man who it is implied will perform the "hit" on the donor. It seems that when they work, i am able to abduct or assassinate him too late, from the paperwork it seems that even if i am able to remove him using the immediate timeframe, i am able to do on the same day that the murder takes place, but the murder seems to have happened already. I dont know where im losing or wasting time here, if that is indeed the case.

3) ive heard of a solution that involves first saving the game state, then going forward and seeing at what time the workman arrives, (which is always a few minutes before the donor returns home) restoring the game back to when the initial report comes out about the church and issuing a heavy assault on his house at the appropriate time and date when only the hitman is in the residence. I always get the same result; the paper the next day has a report where "the police are suspicious about a military type strike against 'mr. so and so's house, but luckily he was not at home", and i can only interperate this as failure as a few days later his murder is in the papers even though given the paperwork, i should have killed the hitman when i reduced the house to debris with him inside. It is my guess that the game randomly chooses a time when the hitman arrives, even when you restore a saved state, to rule out the possibility of people taking avantage of the save and restore functions.

I would like to maybe work with a few people to revise the current walkthough that exists for this game, as it is laking on a few points, such as the difference between similar senarios, such as the KGB paperwork leak, and a think tank leak about selling certain parks off. Some of the hints for the Thoth missions are a bit off if i am right, i can never quite pull off the assassin's bullet senario, or the Pod people, although it seems i follow the procedure to the letter. (in each case with the pod people it is obvious who i need to eliminate, an sometime i do eliminate them by either abduction or removal, yet never get the repsonse from the grandmaster telling me ive done his bidding. how annoying.....) let me know if anyone else is interested.

And as a final aside: I would like to point out the following games because if you like floor 13 you will most undoubtedly like them as well: 1) KGB by Virgin interactive, a point and click adventure with a soviet perspective. well written and dealing with similar themes, and 2) Conflict: middle east political simulator, which from what i can see predates floor 13, but has an identical menu interface. You pretty much lead Israel to victory over the entire region. great game, with the same noir-ish feel and sense of humor. thanks.
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