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Old 13-08-2006, 04:56 PM   #21
_r.u.s.s.
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well, you can go straight to game by running "fury.exe"
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Old 13-08-2006, 05:48 PM   #22
Lili Hardin
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Yeah I know, but it doesn't work... I type cd /name of Fury file/, Fury, it looks like this " C:\> FURY " but the Dos command reloads and returns to the beginning ( just C:\> ) and no error message... So, anyone guess what's the prob?
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Old 13-08-2006, 05:53 PM   #23
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Wild shot: Does the game requires a not-more-than-maximum screen resolution that is smaller than the dosbox resolution? Maybe you'll need to dig up some info for this one...
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Old 13-08-2006, 05:59 PM   #24
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And where can I know this? Or where can I reduce the screen resolution (if it's possible)? As you see, I don't understand a thing about programming & Coe, so it's a little hard to see what you mean...
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Old 13-08-2006, 06:10 PM   #25
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Thing is: Dos games usually were meant for 640xsomething in screen resolution, while modern hardware allows for much greater resolution. There could be a conflict of some sort here. Look at the configuration of dos-box and see if it's greater than 640xsomething.
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Old 13-08-2006, 06:45 PM   #26
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Here is what I get in DOS config:
"[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullfixed -- Don't resize the screen when in fullscreen.
# fullresolution -- What resolution to use for fullscreen, use together with fullfixed.
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.
# hwscale -- Extra scaling of window if the output device supports hardware scaling.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
# priority -- Priority levels for dosbox: lower,normal,higher,highest.
# Second entry behind the comma is for when dosbox is not focused/minimized.
# mapperfile -- File used to load/save the key/event mappings from.

fullscreen=false
fulldouble=false
fullfixed=false
fullresolution=1024x768"
Any idea?
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Old 13-08-2006, 06:54 PM   #27
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QUOTE(Lili Hardin @ Aug 13 2006, 08:45 PM) [snapback]248393[/snapback]
Quote:
# fullfixed -- Don't resize the screen when in fullscreen.
# fullresolution -- What resolution to use for fullscreen, use together with fullfixed.

fullfixed=false
fullresolution=1024x768"
Any idea?
[/b]
I'm not sure, but it seems that dosbox has a 1024x768 resolution, and if the game won't allow more than 640x480, that could mean trouble.

Don't edit those lines until someone can give you the "green light" on this.
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Old 16-08-2006, 02:39 PM   #28
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fullscreen=true
fulldouble=false
fullfixed=true
fullresolution=640x480

That should help
If not, try

fullresolution=640x400

or

fullresolution=320x240

or, finally

fullresolution=320x200
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Old 17-08-2006, 09:59 AM   #29
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It didn't work... T.T But on the second DOS screen (don't know if it's normal, but I have 2 different screens...) I had a message error: "Warning : file creation failed : c:\dos\cdrive\fof\dat\gamedat.bin"
Any ideas? There must be a problem with that gamedat.bin... corrupted or something maybe?
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Old 17-08-2006, 10:13 AM   #30
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did you extract all subfolers ?
and check if the files + folder are read only somehow (they shouldn't be)
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