Quote:
Originally posted by Stroggy@Jan 7 2005, 09:26 AM
Whenever morrowindplayers ask for a more realism in Oblivion (the sequel to Morrowind still in production) they say things like: "like in Gothic"
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They also say, "But please, don't give us a combat system like Gothic's."
Actually, up on the Elder Scrolls forums, there's very little mention of Gothic when talking about what people want in Oblivion. But it's probably the second game they'll bring up, because they like the character interaction. The first is simply all the Morrowind mods, and Bethsoft's cleverly gathered a few of the best mod ideas out there and added them in. Of course, they're available in Morrowind, though.
Myself, I'd like to see a proactive Oblivion: a place where factions and houses actually take action against one another (in various ways, economic, diplomatic, sometimes force) whether you're around and part of them, or not. This was something that the development team told me they wanted in the original MW before it came out, but it didn't make it because of all the coding it required for that one feature.