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08-11-2010, 09:16 PM | #11 | ||
Join Date: Mar 2005
Location: Buggenhout, Belgium
Posts: 122
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Quote:
Quote:
[edit] Oh, another thing that might count... the Battle.net (Win95) edition of Warcraft II adds a food counter next to the other resources. The original DOS version doesn't have this. Or is this the opposite of what you're trying to list in this thread? [edit] Huh, the C&C alpha/beta isn't mentioned? http://nyerguds.arsaneus-design.com/...ive/beta1.html http://nyerguds.arsaneus-design.com/...ive/beta2.html Command & Conquer's original interface was tabbed, showing 4 buttons, though the last one is just the credits, and obviously not a button. The others are "Tactical", "Options", and "Database". "Tactical" was just the gameplay screen, "Options" was obviously the options menu, and "Database" was most likely meant for an "ingame manual" - a units and structures database to consult ingame, just like Dune II's Mentat function. It never made it to the final game though. Other differences in this version, besides some units and structures that haven't found their final side, are the double team colours on the Nod buildings (combining grey and red), generally more team colour area on all stuff in the game, side logos on the construction yard buildings, a kind of road tile before each building rather than the entire concrete 'bib' they get in the final game, and green sludge inside the power plant cooling towers. Last edited by Nyerguds; 08-11-2010 at 09:47 PM. |
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