Zelda the minish cap for the GBA. Oh, it ended alright storyline wise, but then it let you keep playing, except that (1) there was no point storyline wise but (2) there were items that you could only get AFTER you beat the last boss. Seriously. The mirror shield, you can only get it after you beat the game, but then you've got it and what? No point. Go back into the dungeons you've already cleared and reflect shots back at your enemies? Whoopie. There were alot of things that looked like they were going somewhere and just nothing in the end. And once you collected everything there was no fanfare to tell you you had actually collected everything.
Myst was a bit like that too. "Congratulations, you win. Feel free to wander aimlessly now.
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