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Old 01-06-2009, 09:34 PM   #301
Simoneer
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Thank you, areyounuts; That was truly interesting reading.
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Old 09-06-2009, 07:01 PM   #302
ThunderSoul
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Default Reunion

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Originally Posted by Guest View Post
I've played this game for a long time... And I think I discovered just about everything. From setting the Morgruls against the Kalls so they don't form an alliance. (picking up their distress signal, sending a ship with a tractor beam, and telling them the Kalls'll attack them, then letting them go.) Or how to split the league and get the aircraft. (Build an observatory on a planet on Antares, discover its going supernova, help the Erans, and use them on the Undorlings to get those on your side.)
Interesting... I didn't get the Kalls to attack the Morgruls even by doing as you said AND before November 2928. Any ideas what the hell am I doing wrong? Can you tell me the order in which you did those things and if how you discovered Phoenix 1? Thanks!
                       
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Old 14-06-2009, 06:48 PM   #303
myname
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Lightbulb Bugs...

During my struggle to get the battle tank plans, I discovered one particular numbers bug:

- I am strongly convinced that it is triggered by the Supernova in the 4th solar system. It was very consistant, as the second the supernova 'video' was done, it would be pointless to add a miner droid due to the -3000ish in stock, as explained below.

I notice this only because I have built an actual colony on the Keplar moon(don't remember which system it is in atm).
If I want to add more miner droids to my mines, I HAVE TO be quick enough to do this(including building 9 mines) BEFORE the supernova, or else the stockpile number have changed into a negative -xxxx, and same goes for the 'Missile' item.

- The 'plus' part of this is, that later, when I finally* get the battle tank plans(and researched them) as well as aircrafts!, the good folks on Keplar suddenly seem to have a huge stock of these, 2-5000+ !!....
(problem is then to produce enough lasers, heh !)

*: after umpteen re-starts trying to get the Phelonians to talk to me, and still having no idea what triggered that spy in the bar FINALLY telling me about a new race in Phoenix system and their location/planet(Phoenix1) !
(as discovering it myself does not seem to trigger communications whatsoever)

In my final attempt/restart I DID try to research things faster, gunning for the best researcher from get go, sacrifcing building too much stuff to pay the 250.000 + 1 or 2 upgrades, all so I could go to the Phoenix star system with a Galleon before the very first Mogrul attack - BUT, no idea if that really is the trick, though...

I DO believe the cracked version actually IS worse when it comes to bugs, as my success was achieved with a full restart on a freshly installed original copy (acquired some time after I started playing). But even this one gives me the Keplar bug.

...mind you, I have not researched or tested this properly, like a professional QA tester would do, so there is most likely factors and random bugs that will affect things quite differently... but I'm just happy I finally got a bit further...

As for this beeing a good game, weell... not really.
I only play because I got some flashback looking at the control room screen on the Abandonia download page, obviously having (tried to) played it a long time ago but totally forgotten all about it!
(weird feeling... as I normally remember the games I play)
                       
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Old 19-07-2009, 07:10 AM   #304
Richo999
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There are a few nice bugs in the game before (havent tried after patching)

later in the game when you get acces to the plasma gun, its possible to swap twin laser guns directly for plasma guns.
how to do this:
- make as many twin laser guns as possible
- load them in youre cargo ships
- go either to: Jade moon russel, jade moon keppler, zeus moon pennelope, new earth moon. (dont know for sure wich planet it was just make as many colonies as possible and try)
- go to the colony and unload the twin laser guns.
- you see the moment you unload the twin laser guns an equal number of plasma guns show up.
- after you unloaded the twin laser guns fill youre cargo ships with plasma guns

this bug can realy save you some recources during the war with earth (after you defeatedt the multiply system alliances)
                       
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Old 10-03-2010, 10:54 AM   #305
Unregistered2
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Default HI! Mirach system doesn't show up...

Hi everybody, I'm playing Reunion again after a long time but mirach system doesn't come availabe to expolre or even show up in the map...Can somebody tell me if i have do do something?I've beaten the third morgul wave and broken their alliance with the kalls, obteined the tank, reserched the spy ship, but nothing happens, just other waves or morguls arrive...Thanks.
                       
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Old 17-06-2010, 12:33 PM   #306
Adis
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Join Date: Feb 2008
Location: Riga, Latvia
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Hi! Can anyone tell me what am i doing wrong. I cant build a base on other planet. I have a transport ship loaded with mining station. But still I cant do nothing. Please help!
P.S. Now I am in the stage where I found another star system.
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Old 18-06-2010, 09:59 PM   #307
Yaeri
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Originally Posted by Adis View Post
Hi! Can anyone tell me what am i doing wrong. I cant build a base on other planet. I have a transport ship loaded with mining station. But still I cant do nothing. Please help!
P.S. Now I am in the stage where I found another star system.
To be able to build a colony you have to research it first. Then you have to send a sattelite to a planet and wait until you get feedback from the sattelite that the planet is habitable. On many planets you cannot build colonies. Simply click on the planet and on the map where you see the planet surface there's a build colony button at the top of the screen. (A colony costs 100.000 credits). Also you need at least the 2nd builder, because the first one is too noobish to know how to build a colony.

In order to research the colony, you have to have found a habitable planet, and I'm not sure but it's possible you have to have built a mine somewhere first. Even when you've done things like this, it will take a while before the research pops up. (Save your game, ultra speed through time to see if you've met the prerequisites, reload)
                       
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Old 20-07-2010, 06:24 AM   #308
flameg0d
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Join Date: Jun 2010
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Default Trading??

Need a little help here,
the manual said there's green for pirate armada and blue for trade armada

but everytime I make an armada whether with a prate ship or not there's allways be green, not a big problem tho, so what I wanna ask is there's a way to trading with another peaceful aliens such as phelonians, erans etc
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Old 13-09-2010, 11:41 AM   #309
bliksempie
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Default Second best DOS game EVER!

Well, this game is only beaten by The Legend of Kyrandia, in my books, but nevertheless one of the best games I have ever played, including the so-called "modern", "graphically pleasing" and "intriguing" games.

What Starcraft2 is for the modern game, Reunion is for the DOS era... :-)

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Old 26-09-2010, 10:50 PM   #310
Glibbersmurf
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Join Date: Sep 2010
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Exclamation talking with Syonians bugged

After they tell me what happened to earth,

there's a bug in my game that makes me only be able to reply with something like:

z 3 ' C b v ! 6^&

and then I get a blank reply, nothing happens; no last technology, no last solar system. I tried skipping time for quite a bit, but also won't help. (I do get messages about weapon and cargo shippigns in and around the earth system though >.<)

I've tried reloading a bit before my last save, and replay the stuff, but same thing happens

That Den save linked earlier isn't available for download (anymore). Would anyone please upload a save (for the abandonia version) sometime after triggering that event how it's supposed to be (either just discovering the new system, or before the final attack).

I would be very thankful.

This is driving me nuts. (cool game, but horrible bugs ><)


Martin
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