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Old 27-11-2006, 09:13 AM   #71
The Fifth Horseman
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A and B are drive letters that were associated with floppy drives in PC's... they should never be used for drive mounting in DosBox, unless you intend to mount a directory as a floppy or mount a floppy image.
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Old 14-03-2007, 06:41 AM   #72
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<div class='quotetop'>QUOTE(the_fifth_horseman @ May 19 2006, 11:29 AM) [snapback]231303[/snapback]</div>
Quote:
Quote:
in DosBox the sound FX can´t be enabled; with VDM Sound the game runs really slow (but with sound fx (: )[/b]
Odd.
In DosBox it all worked allright for me (I used Sound Blaster 2 emulation setting), and VDMSound did not run it at all.
Try using the install.exe in the game directory and set the sound to Sound Blaster.
[/b]
  1. DosBox: set Soundblaster emulation to SB16
  2. Flashback setup
  3. set audio to adlib
  4. save changes
  5. Flashback setup
  6. set audio to soundblaster
  7. setup detect your IRQ/DMA settings
  8. save changes
                       
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Old 16-03-2007, 01:20 AM   #73
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Ah yes, flashback...Lots and lots of memories

Oop, another flashback.Hehehehe. I actually obtained a number of old games like flashback and another world off a freeware CD (old classics) I got from that well known auction site. It includes Hitchhikers guide to the galaxy, gods, chaos engine, Willy beamish and Another world of course.


Well, off to play Yoda Stories again :brain:
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Old 25-06-2007, 03:49 PM   #74
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Could someone tell me the passwords for the CD version? They are different from the floppy version, and also different from similar versions like the Mega CD one. And I just can't find them anywhere (in GameFaqs they only have the floppy version passwords).
                       
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Old 26-06-2007, 11:43 AM   #75
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To be honest, I just don't remember them. -_-*
You'll just have to complete it again by yourself (which is worth the time if you want to see the new cutscenes).
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Old 20-03-2008, 09:06 AM   #76
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Downloaded and realised within 5 minutes I am still no platformer. Fade to Black is more my cup of tea - so horses for courses, you don't like FTB but prefer FB; well, I prefer FTB and just cannot cope with FB!
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Old 11-03-2009, 01:16 PM   #77
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I think the critique is unfair because it doesn't take into
account that back then, the 3D cinematics were
really a novelty, while nowaday you might be bored by them
because they look like any other 3D cinematics.

Also, the cd-rom was mostly conceived for Sega-CD
and 3DO, which had CD audio music, and voices
all throughout (for the Sega-Cd version). I think
the PC cd-rom was thrown in by force (popular demand),
and so as a "port" it is missing some elements.

For a 1993 videogame (3DO version), it deserves minimum 4/5 if not 5/5.


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Old 11-03-2009, 02:20 PM   #78
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It's taken into account:

Quote:
Originally Posted by review
The custcenes are good indeed. Instead of the vector graphics and subtitles of the floppy version, here we get high quality rendered scenes with enchanced audio and digitized speech.
Altough by today's standards, the 3d graphics used in the cinematics are nothing incredible, they still look pretty darn good.
But why use inappropriate (and ugly to me) novelties?


The rating has little (or a little more) to do with the cutscenes beeing infancy-3D:

Quote:
Originally Posted by review
Unfortunately, the change of graphics and music has taken away the feel of the original cinematics, and this is most noticeable in the outro scene - with the changed music, it doesn't hold a candle to the breath-taking awesomeness of the floppy version outro.
Also, the change of cinematics somewhat breaks the player's immersion into the fictional world of the game - a problem often encountered when the game engine and cinematics have radically different feel and quality.
[...]
The floppy original has 5/5 in my book, but the CD version just doesn't live up to being called "Enchanced" version... Delphine could (and should) have done a lot more then just revamping the cinematics. For that reason and for killing the outro sequence, I cannot help but drop the score by two points.
But imagining the game in entire eyecancer graphics doesn't look good as well. You should always try to be at the graphics level of the graphics you can do, for example stylising the world into a simple blocky but appealing caricature. Which wouldn't fit, so you also have to find an appropriate engine, even if it is an older one. The original graphics are a good example of picking the right things and not getting too complicated (even not complicated at all).
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Old 11-03-2009, 03:28 PM   #79
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The use of 3D was, as mentioned, because Delphine pretended to be "cd-rom quality", and things were rapidly evolving, so they had to present something "evolved" to match the new CD consoles (which I think they succeeded considering the time it was made).

But the important thing to remember is that the PC wasn't really planned,
hence you don't have the extras of the Sega CD or Fm Towns. I'm just saying that the company did some of the enhancements that the critique accuse it of missing, but for previous Cd console releases. Why did they throw a half-arsed PC version? Because at the time developers didn't really know on which platform cd-rom would succeed.

I had played the Cd-Rom at the time, and, nevermind the ending, those graphics were really astounding, so it really wasn't "oh no, another cinematic, they suck!", so considering how it was to be perceived at the time it deserves kudos.



Thanks,

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Old 11-03-2009, 03:48 PM   #80
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I seriously prefer the floppy disk version. The cartoon cutscenes works more seamlessly with the actual game that way, if you know what I mean. The graphics of the actual game are cartoony, right? Yeah. Hence, the cutscenes... melts in better, so to speak (and they have way more charm to begin with, in my opinion). Doesn't feel like two seperate things, like the CD version with its 3D cutscenes do.

Awesome game, anyway.
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