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#1 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Sydney, Australia
Posts: 12
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![]() I've been looking forward to Spore for a while now. Yet, as the release date draws nearer and the hype rises I have become more and more worried it will turn into another 'Black and White'.
Recently though I stumbled upon a thread (link) that talks about the first review. All seemed okay (a rather impressive score) until I read this: Cons: Not deep enough All about the creator Designed for Non-gamers Not deep enough? Designed for Non-gamers? I always thought this game was all about depth and now I'm not so sure if I'm as excited. Do any of you think it will turn out okay? |
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#2 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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![]() well the sims were also "not deep enough" but some liked having virtual ant farm. for me, i guess we have seen the most interesting part already
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#3 | ||
Join Date: Jul 2006
Location: Wojewodztwo Malopolskie, Poland
Posts: 997
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![]() I'm not waiting for Spore...
I was waiting for B&W, but it was boring for me after first island. Still, in my opinion, both of these games are something good. In both of them there are elements that are completely new to gaming and someone can use these ideas to develop some more interesting stuff.
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#4 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() Defining point = Will Wright is not an imbecile.
Black & White = Peter Molyneux is an imbecile.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#5 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Newcastle upon Tyne, England
Posts: 380
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![]() Hopefully Will Wright will have looked at god-sim type of games like B&W, and not repeated their mistakes.
Black and white was great fun and different from other games of its era, but was let down hugely by a lack of longevity. Saying that, its one of many games that I'm surprised there hasn't been a Wii cash-in for, I would have thought it would be perfect, although I would port over many mouse-heavy games, now that theres a system with an equivalent control method. |
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#6 | ||
![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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![]() He doesn't need to look at anything since he single-handedly created the best examples of games in the genre and made, along with his team, impeccable AI in the two Sims games.
His development crew are among the best in the industry, you need to be damned good at coding to be on his programming squad.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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#7 | ||
Join Date: Apr 2008
Location: Amerika, Netherlands
Posts: 429
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"The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it."
-Terry Pratchett |
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#8 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Sydney, Australia
Posts: 12
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![]() Well okay so it isn't going to be a flop, but I'm still worried that the space phase will get boring quickly, I mean you can only conquer so many planets before it becomes mundane.
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#9 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2004
Location: Godmanchester, England
Posts: 850
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![]() hm. the thing it'll become most famous for is being able to create penis monsters. after that a lot of people will get bored.
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~Ceramic White PSP Status~ FW: 5.00 M33-6 Memory Stick: 8gb |
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#10 | ||
![]() ![]() ![]() ![]() Join Date: Aug 2008
Location: Sydney, Australia
Posts: 12
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Thread | Thread Starter | Forum | Replies | Last Post |
New Spore Media | TheGiantMidgit | Blah, blah, blah... | 17 | 08-05-2006 02:58 PM |
Spore | ReamusLQ | Gaming Zone | 35 | 07-03-2006 10:34 PM |
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