OP said “You moved freely on a larger map but entered a close up are view for tactical turn based combat, based on Action points.”
So I don’t think Dark Earth is the one. Sounds more like a FF style movement then transition for fights but I get the feeling the combat has its own little tactical map, rather than static characters making attacks on a timer.
A lot of similarities to
Bad Blood but too many differences.
Sounds like something I’d like to play, or see at least.