My point about the Starship Troopers issue was that movies as well as compter games cannot be brain-dead. They don't have brains. Only the people who make them and, and this is my point, the people who watch/play them.
It's totally legitimate not to like Starship Troopers, as is liking it. However, I think missing the whole parody element of ST and calling it just a braindead action flick with stupid characters shows a certain passiveness (=braindeadness) on the side of the consumer. (You cannot like the parody, or hate the movie in spite of it, but you can hardly deny that it's there.)
And this passiveness (braindeadness) is exactly what is the basis of the success of nice-graphic FPS's with no plot versus intelligent games with a good story. A lot of people are only looking on the fast, easily accessible action elements and don't appreciate more subtle elements.
People who criticise Starship Troopers because the brain bug is "an idiotic 'boss' that is just some huge flabby bug" are exactly those people who criticise an FPS because the boss doesn't look cool/good enough. And that's why the author of the article quoted above disqualifies himself in my opinion: he is exactly one of the braindead people he himself criticises.
It's like criticising Monkey Island because you fight with puns instead of swords. Or like criticising Serious Sam because the levels are flooded with monsters. It's completely missing the humour of it. D'uh.
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