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Old 31-03-2004, 08:58 AM   #8
The Niles
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Join Date: Oct 2003
Location: Shella, Kenya
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Myst and it's sequels are not strictly adventures but puzzle games. The difference being that adventures have logical (sometimes not so logic) puzzles like "use the rubber chicken with the pulley in the middle on rope to get across the ravine" and strict puzzle games have puzzles that are much more mathematics then logical like "line up all the red pons to form an asymmetrical square directly inverse to the white pons you can already see". I might be a little abstract in my explanation here but I hope you will understand. This just proves my point though, that adventures are not dead but have evolved into several different game types.
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