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Old 01-04-2014, 09:51 PM   #99
twillight
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Join Date: Nov 2005
Location: Var, Hungary
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Default How many games you played?

Some people like to ask the above question, so why not tell in titles flashgames I played and ganied title for them even, so htere is proof I played them!

1) Kingdom Rush Frontiers: a sequel to another game which story wasn't great, and was created to revise all the problems with the original, and made it so good, it became evident how you should play it.
Still it was one of the better games on the list.
2) Bubble Tanks Tower Defense: bad game with only one music track and minimal (but quite unique) graphic. The concept is interesting, but the game is made too hard to be enjoyable, and just overall not satisfying. There is an official cheat though (infinite resources), what makes the game a joke, except 2-3 levels, what are more annoying then anything.
3) Building Rush: fast paced casual game with certain achivements which are impossible for bad design.
4) The King's League Odyssei: time based, and that time rolls like no tomorrow, what is annoying as you are not told what to do, so you just get frustrated trying this.
5) Kingdom Rush: Nice graphic tower defense game, but the levels just require so definite setups it lacks any replay-value, what it tries to balance with various difficulty-settings, but that just makes it boring. Good if you like challenges, but otherwise... Its Hero Mode also not worth it.
6) OFFS3T: a puzzle-game. They are too easy always, but this at least tries to give you logical puzzles.
7) Incursion 2: Nice graphic like Kingdom Rush, and much more enjoyable playing. Too bad some level are just too hard, you earn too little cash, you get no info on the stuff from the shop... So it has its flaws. It has some nice challenges though, but as being a Tower Defenmse game, it offers not much replay-value. And the story is more an annoyance than interresting.
8) GemCraft Labyrinth: if you like Tower Defense games, this is one you'll really love. Tons of levels, variable gameplay, short levels - the dream of a casual-gamer.
9) Epic boss Fighter: nowdays topdown shooters are not really made, especially notgood ones. This one soon will make your computer lagging, what is unfortunate, as it is quite ok.
10) Epic Battle Fantasy 4: long time no see an enjoyable anime-adventure game (usually they're made by RPGMaker2000). This one is quite good. Minimal problems are involved, but really a space-filler.
11) Castaway 2: mindless hack&slash. Rly a disappointment for starting a story, what never continues beyond the first area. Ugh.
12) Infectonator 2: Remember the original UFO? It made me remember on that. Here you won't be bothered by stupid invaders, or loosing money, you just start to dominate the world. Oh, did I say you are the evil scientist causing the zombie-apocalypse?
13) Labyrinth: Secrets of Shadowhaven: a platformer, what is ruined by its all-dominating randomania. Bad design for a potentially good game.
14) L.I.F.E.: primitive graphic, DOS-game (or shouldI say C64-area) playstyle, and a very hard final level.
15) TreadmillaSaurus Rex: a lowbudget, lowidea, crappy flashgame, what is further ruined by its all-case randomania.
16) Crystal Story 2: another RPGMAker2000 animegame, but this one is not made well, for you can reach bosses way before you'd be levelled enough to beat them. There is simply not enough things to do in it, or just they don't give enough exp. The controlls aren't the best either. So it is below your expectations.
17) Demons vs Fairyland: another TowerDefense game with graphic for 5-8 years old, and a story with a twist what can cause problem for children of that age.
18) Give Up: a very hard and fastpaced platformer. Even with a walkthrough (more to call playthrough) it is challenging, but if you figure out the hardest moments, it is doable. I suggest this if you want a challenge, and like flash-platformers of action.
19) Cactus McCoy 2: a platformer with logical puzzles, but still the old "jump fast" thingy. I found it too long, and at times too boggling with its puzzles to claim it enjoyable.
20) Jacksmith: you craft weapons, and send you crew against monsters with them. Unfortunatelly you can't replay levels, you aren't told how long you'll travel until the final boss, what happens if you can't beat the boss for the first go, you can't win every fight, and the weapon-parts are not that often, so you always feel you should hold back for artefatcs until it is too late. Well, it DO give you enough stuff to win easily against the boss, but these elements just took away my fun. Still quite unique game, so you might want to give it a try.
21) Papa's Freezeria: in theory the same type of game as the above, but you have no time-limit, and is just a simple "push the button at the right time" game. Pretty good time-waster though.
22) Zombotron 2: Time Machine: a game in which death means nothing what makes it kinda boring. Some levels are not just a little anoying. But you drive here a real monsterous wagon, what is kinda satisying. Look it up on youtube, it'll rly make you smile!
23) Strike Force Heroes 2: jump up-and-down platforms in an arena, shooting the enemy. Various maps with various win-conditions, nice wide arsenal (too bad you won't spend money until you have max-level character), good ingame jokes, worthy achievements. Some levels are too hard / rly on random real life luck, but it is still a very-very good game. Too bad no multiplayer mode.
24) Zombotron 2: this is DIFFERENT from #22. The gameplay is the very same with a smaller vehicle, and I say a little more enjoyable playthrough.
25) Cursed Treasure 2: Just your usual Tower Defense game, what is a typical flash-sequel: better graphic what kinda ruins the playability.
26) Crush the Castle Adventures: an Angry Bird clone if I may say, where you at least see what you shoot at. Has too many levels, and makes levels too hard in hope you buy bonus content, what is understandable, but it also gets noted on the page, what turns this into something dispisable for the average user.
27) Sentry Knight: an excelent "protect your gate" type of game. Fast, adequate graphic (especially if you grown up on DOS- and C64 games), smooth playing.
28) House of Wolves: annoying strategy-game with too frequent enemies, limited resources, encouraged grinding a the start, and lowish graphic.
29) Sequester: a very-very nice logical-platformer. You don't need fast reflexes, but more a Rubic Cube solving mind. I approve it.
30) Bit Battles: this is a funny little game if you get the hint of it (what means choosing the right troop of yours against the bottom - ranged - enemy).
31) Into Space 2: turns out not just a little bit repetitive to gain resources, and some missions seem entirely impossible, but a "run X miles" game what definitely made with effort into variety.
32) Tower of Doom: too short, and the Survival Mode is too boring, but the concept makes it worthy to play it once or twice.
33) Bubble Tanks 3: I found it too easy, than at a levelup I found myself stuck in a certain form for possibly leveling backwards, what is just stupid. Also too long and repetitive.
34) Ragdoll Achievement 2: boring as heck.
35) Batalion Commander: Here I found out some flash-programmer is just ass-lazy to make their game fit automatically to its supposed window. Not too hard "run X miles" game of Vietnam-theme.
36) The Gun Game: mixed levels of reflex and logical puzzles. I had long ago a game like this with just a cowboy poping up randomly on your monitor shooting you after a moment (depending on difficulty-setting), and that was already quite enough of this, but it is rly a nice time-waster. Too bad no unlimited mode or sg.
37) This is the only level 4: an absolutely logic-platformer from the "think out of the box" style. I hate those.
38) KOIM: an itemhunting labyrinth-platformer. Kinda interresting for me, but probably annoying for anyone not growing up in the C64-area.
39) Epic Combo Redux: quite annoying until you find out what you're supposed to do, when it is too easy and fast, what takes away from the enjoyment. Also some of the items can't be figured out for their use. And can e set for unlimited combo. The 100,000,000 combo takes a LOT of time (durin what you are not allowed to touch your computer as it takesa lot of RAM to run).
40) Fire Catcher: made by the guys who made the Zombotron series. This tells all. Maybe this one is even more boring.
41) Diggy: made from that animated cartoon, the play being totally the same as Motherload, just for lower age target. The most annoying thing is, that if you reach the goal (Center of the Earth), the game ends, pretty much cheating away all the nifty stuff you did not found until that, what is just BADD DESIGN.
42) Road of Fury: a well-made shot-em-up.
43) Sushi Cat 2: this form of casual-games I don't rly like, but it was doable in a reasonable time.
44) This is the only Level 3: practically the very same as #37.
45) Chuck the Sheep: one of those "hit the Penguin" games. Resources are sometimes hard to come by, and quests are sometimes hard to made, so it is quite a grinding, but at least you don't have to just buy through yourself to finish all.
46) Burrito Bison Revenge: another "hit the Penguin" with a VERY good concept, what is ruined by the need of constant grinding, no backtracking, and impossible quests (on which you are advised to buy through yourself - not with real money fortunatelly). Quite a shame, as otherwise it could have been enjoyable.
47) Coinbox Hero: again a game what isfrustrating until you figure out what you're supposed to do. Minimalist design.
48) Help the Hero: now THIS is a fun and unique game. Couldusea sequel I say.
49) Railbot: a quite frustrating "jump and run and not hit anything" game.
50) ShellShock Live 2: I too late noticed it is an MMO, but anyway: itis of minimalist graphic, terrible control, and disasterous gameplay. How this can even be an MMO? No idea.
51) Decision 2: an anti-zombie world-domination game. Offers just the right amount of variability and length to be enjoyable.
52) Chibi Knight: this is your typical, enjoyable flash-casual-game.
53) Catapult Madness: an ok, fantasy-themed "hit the penguin"
54) Monster Bark: logic-game for DOS and C64 enjoying people. Nice retro.
55) Batalion Commander 2: a well-made "run X miles" game.
56) Road of the Dead 2: long, repetitive, and causes computer-sickness. the idea was nice though.
57) Deeper Sleep: an ok horror-adventure game. Somewhat on the track of Maniac Mansion, w/o the funnyness.
58) Upgrade Complete 2: acceptable.
59) Insectonator: Zombie Mode: a game to let loose your frustration-caused agression. Well-made.
60) Sinjid: fighting-game what I spoke about here already. Fun.
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