Quote:
Originally Posted by twillight
First: most people do bother to reroll at least a dozen times, and rearrange stats.
Second: the BG-series offers an adventage to the player: it balances the difficulty adjusted to the player's level - not a feature IWD has.
Third: yoga a lot of times only barely strougled through BG.
Fourth: the pre-generated characters (what comes with the game officially) are actually cheated (they have much better stats then you'd have by rolling the characters yourself).
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Right, bashing time then. First, not everybody is a powergaming munchkin. Second, kmonster is right, the standard AD&D party is fighter,cleric,mage,thief. Since IWD offers 6 slots, I'd say two mages and a second fighter class (ranger, paladin). Third, last to my knowledge, IWD balances too, enemies have less hp and don't use all spells on lower levels. Fourth: they are not cheated. It's called DMs option. The NPCs in a campaign aren't rolled, they are created to provide a challenge. Just because your chargen doesn't allow for those stats statistically, calling it cheating is pretty detrimental. Fifth, there is a reason why single class is preferred in AD&D. You have to be one of the nonhuman races to multiclass, and if you check xp and progression tables, all nonhumans have caps on certain classes. Not a quote, but if I recall correctly, the elven thief goes only to level 8 or 9. Which means even IF Icewind Dale would go to the epics, your elven mage/thief would be royally screwed, because it can only take 8 thief levels. And in a campaign that has traps for lvl30-40 thieves, she wouldn't be able to disable jackshit. Not to mention the little fact, that your all powerful fighter/thief you send to the front lines has to wear leather armor, or take off that full plate every time it spots a trap to disable it.