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Old 28-08-2011, 07:05 PM   #20
yoga
10 GOSUB Abandonia
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Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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Quote:
Originally Posted by kmonster View Post
An Icewind dale standard party is fighter, fighter, cleric, thief, mage, bard with maybe 1 stat per character higher than 15 and Yoga's party is definitively more powerful.
Fighter2/mage is more powerful than pure mage, fighter2/thief is more powerful than thief, the multiclasses are also powerful, so are the character stats.

A better than average party led by the even better player Yoga the Wise will definitely be sufficient to beat the game, there's definitely no need to enforce an even more powerful but less fun to play party.

YOU very kind, Kmonster.
Danke sehr.


Well, the party is over, yoga's head is a little ...Y'know.. ha ha ha but promise is promise


Here I will show all spells of my party


Wicky – Fighter , -2, 69,69 – No spells


Scatty – Fighter/Druid, - 2,42,42, Levels 6/7, Resist Fire/cold

Level 1 – Memo 5 spells
Shillelagh 2, Cure light wounds 2, Entagle
Known + Bless, Detect evil, Protection from evil, Remove fear, Curse
Level 2 – Memo 5 spells
Flame blade 3, Barkskin, Cure moderate wounds
Known + Good berry, Charm person, Find traps, Know alignment
Level 3 – Memo 3 spells
Call lighting 2, Invisibility purge
Known + Hold animal, Protection from evil
Level 4– Memo spell
Animal summonings 1
Known + Cure serious wounds, Protection from lighting, Giant insect,Produce fire, Static charge
Quick items: Chant, Remove fear, Prayer
Special abilities: Shapeshifts Polar bear, Winter wolf, Boring beetle


Capo – Fighter/Cleric, - 2,58,58, Levels 6/6

Level 1 – Memo 5 spells
Command 4, Curse
Known + Bless, Cure light wounds, Detect evil, Magic stone,Protection from evil,Remove fear, Sanctuary
Level 2 – Memo 5 spells
Draw upon holy might 5
Known + Aid, Chant, Find traps, Hold person, Know Alignment, Resist fire/cold Silence 15' radius,
Slow poison, Spiritual hammer, Cure moderate wounds
Level 3 – Memo 3 spells
Animate dead 3,
Known + Dispel magic, Glyph of warding, Protection from fire, Remove curse, Remove paralyze,
Invisibility purge, Miscast magic, Rigid thinking, Strength of one, Prayer, Cure disease


Hunvagy – Fighter/Mage, - 3,42,42, Level Mage 7, Fighter stopped

Level 1 – Memo 4 spells
Burning hands 2, Magic missile, Chill touch
Known + Identify, Grease, Protection from evil, Intravision, Lardoch's minor drain, Color spray
Level 2 – Memo 3 spells
Stinking cloud, Gnoul touch, Knock
Known + Strength, Invisibility, Detect evil
Level 3 – Memo 2 spells
Monster summoning I, Haste
Known + Protection from normal missiles, Skull trap, Vampiric touch


Tomekk – Bard, 2,45,45, Level 8, Blessed

Level 1 – Memo 3 spells
Identify 3
Level 2 – Memo 3 spells
Horror, Protection from petrification, Blur
Known + Same
Level 3 – Memo spell
Monster summoning I
Known + Haste, Flame arrow
Level 4 – 1 known spell
Confusion
Quick items
  • Wand of armory
  • Wand of sleep
Paco - Fighter / Thief -1,52,52, Level 8
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