Here's a collection of screenshots from the upcoming game
Red Orchestra 2: Heroes of Stalingrad which I de-made:
A square of some kind (see
original) in the Amiga's 32-color mode:
A two-man squad firing at an off-screen target (see
original); also in the Amiga's 32-color mode:
A beautiful scene featuring god rays and a battle-in-progress (see
original) rendered in the Amiga's 128-color mode:
Lastly, here's a scene inside a tank (see
original) which, for whatever reason, reminds me of a Macromedia/Quicktime game; as such, it's rendered in the Macintosh's 8-bit color palate:
