Contacting the copyright holders is the only legitimate way you can even consider porting the games to iOS (and might just possibly get you access to the design documents and perhaps even the original source code).
Otherwise, the only thing you can do is only make a rough adaptation of the game mechanics with your own plot and assets. This has its' own advantages.
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"God. Can't you people see I'm trying to commit a crime against science and nature here?"
-- Reed Richards
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