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Old 04-06-2010, 10:06 AM   #26
dosraider
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Join Date: Aug 2007
Location: Dixmuide, Belgium
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Quote:
Originally Posted by jack07 View Post
Well I'm happy to make you laugh, although I don't see what's so funny - the command Change Directory is the same in MS-DOS and DOSBox (cd and cd..). Anyway, your links are useful, thanks!
Memory management to name only one.
Example: Comanche 1 won't run with Emm386 loaded, but: Wing commander needs Emm386,
In dosbox you simply input EMS= true/false and you're done, in MsDos you'll need to configure the memory manually.
To name a second: speed. No speed control .... not without slowdowners, some games will give you the 'divide by zero' curse.
And you may add a long list of problems.
There are in fact two main differences between dosbox and VPC:
->Dosbox is developed with gaming in mind, easy to use, and max comp to those games.
->VPC is mainly application oriented, not gaming. That games also run in VPC is a bonus, nothing more.

Quote:
Originally Posted by jack07 View Post
Why would you say that an older MsDos6.22 with FAT16 has more compatibility than the newest MsDos7.10 with FAT32? Just curious...
Some (older) games won't even install/run on FAT32.
Also: Dosgames are created/coded to run on MsDos5/6, some won't be able to run with the newer memory managers that comes with Dos7. (Example: some versions of Dos4gw are extremely nitpicking).
Quote:
Originally Posted by jack07 View Post
And how many MB of RAM and Disc space would you recommended to use on the virtual machine that runs MS-DOS?
RAM is not important, begin with a 8-16MB, you can change the setting in VPC should a game need more. 64MB is the max for MsDos6. ( more will simply be ignored).
Don't think 'the more the better', some games will choke on too much RAM.

Hard disk size ...?
FAT16: a 120MB?
FAT32: whatever you want.
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Last edited by dosraider; 04-06-2010 at 10:11 AM.
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