There are three reasons against switching to 7-Zip.
First, the current code the site runs on only supports ZIP archives.
Second, the ZIP format is rght now the most widely supported one. Some OS'es have basic ZIP compression/decompression features integrated.
Third, a lot of users barely have any idea how to unpack a ZIP file, let alone anything more complex.
That also means we are NOT going to use any specialised form of compression such as ECM or PakkISO for games stored on the site itself. They may save some space, but are pain for any beginner users.
Saccade: 7-Zip is stable. Thing is, it uses a ton of memory to compress (for best results you'd need somewhere at least 2 GB of RAM).
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"God. Can't you people see I'm trying to commit a crime against science and nature here?"
-- Reed Richards
Last edited by The Fifth Horseman; 31-12-2009 at 06:41 PM.
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