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Old 23-12-2009, 11:59 AM   #3
Slobs
Guest
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With a whole bunch of dumb-luck experimenting I found how to basically fully edit your DOB character, including all their stats and all items they're carrying. Anyway, here's the guide.

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You will need a hex editor for the majority of these changes.

Changing Face

Hex Address 0 contains your current face. Normal values range from
01 (Character Face 1) to 0B (Character Face 11). Any other values
will cause a crash or use other game art assets such as NPC portraits
and item art, some of which will have a glitched color pallette.

Some examples:


Value - Graphic - Notes
0C through 16 - Glitched Pallette Avatars - Can be disturbing looking
17 - World Map - Worth using for easy map access
18 - Body Damage Chart - Non-functional
1A - Dead Body
1B through 1E - Weather FX
20 through 29 - Object Graphics
2A, 2B - Endgame Related Graphics


Editing Stats

Stats come in Hex Pairs - the first hex is 0 through to 256, so
64 = 100, FF = 255.

The second hex is multiples of 256; so 02 = 512, 03 = 768 and so on.

Values appear capped at 20,000 so the maximum of any stat is 204E.

Keep in mind that any value over FF can cause problems. For example,
20,000 strength will cause you to be unable to carry any items as you
will weigh more than your maximum carriage allowance (However, you will
kill enemies with a single punch).


Stat - Hex Starting
Strength - 2
Stamina - 4
Dexterity - 6
Life - 8
Mental - A
Appearance - C
Shooting - E
Punching - 10
Kicking - 12
Throwing - 14
Pick Locks - 16
Debate - 18
Fast Talk - 1A
First Aid - 1C
Psychology - 1E
Chemistry - 20
Spot Hidden - 22
Oratory - 24
Ti-Chi - 26
Ninjutsu - 28
Listen - 2A


Changing Name

Addresses 2C to 40 contain your character's name.

Items

Items have two references.

If you set both item reference to 00 it will not appear in your inventory.

Items come in Hex Pairs - the first hex is 0 through to 256, so
64 = 100, FF = 255.

The second hex is multiples of 256; so 02 = 512, 03 = 768 and so on.

Values are capped at 20,000 so the maximum of any item is 204E.

Item references start at 12f (Diary of Dice) and end at 26F (44 Cal Shell) - Open IDEMS.DAT in the DOB folder to get a full list and simply offset to find the correct item.


Item - Hex Starting At
Diary of Dice - 12F
... - ...
44 Cal Shell - 26F
                       
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