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Old 26-03-2009, 07:13 PM   #10
Doubler
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Wouldn't that essentially require the equivalent of one high-end computer per user just to run every game? Is that even feasible in big numbers?
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The video and your input, period AFAIK. The magnitude of the latter is nothing compared to the former.
And aren't we leaving network lag and entering the domain of latency here? That sounds like a lot of small delays to me.
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Last edited by Doubler; 26-03-2009 at 07:16 PM.
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