So cool.
Hi, I am one of the people who made this games years ago. It is nice to see it again and the nice things people have said. This game started out as a program for a class in collage. This game was put together is a very short time, but still came out nicely.
A note about the AI, it was hobbled in the shareware version and Hexxagon 2 was un-hobbled. It used a red-black search tree to try to find the best move. I don't remember how far its lookahead was, but it had no actual heurstics, which is why when you learn to see deep enough, you can beat it. When it first came out, the hardest setting on Hex2 could take minutes to think and fill memory. Looking back, I realize I could have done a lot of pruning on the tree.
I am actualy glad to see it Hex2 here, as I lost my copy a long time age. :amused:
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