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Old 24-02-2008, 11:28 AM   #5
Mekkklon
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Join Date: Feb 2008
Location: Adinfer, France
Posts: 4
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A] Multi Ripper works fine, I was able to repeat what you did. I extracted xmi files from MUSIC.LBX. I was able to play xmi's in Winamp and I know what to do with them next [if I am to use Winamp as my player of choice]


B] But I've tried the Virtual Sound Canvas and to my astonishment I am able to hear a big difference when playing a midi [in comparission to what I get via Winamp]. Unfortunately VSC handles only MID and nothing else, so I can't use it as a player for those XMI. I get an error even if a rename the extension [the only lame thing I've came up with]. I assume converting xmi's to mid's would make them in the end sound worst, so I have to stick tho XMI format?


C] MT-32 Emulator link appears to be dead so I can't even tray to use it as a backup player for XMI


D] "I scanned only the music.lbx file since it seems to be the only one containing the XMI files". I've scanned every each one of MOO files and tracks were only in music.lbx. How did you know that in the first place? You simply assumed so because of the file name or was it some indication from Multi Ripper that told you where to look exactly?


E] "the instrument banks that Master of Orion uses ingame". Where / which one would there be? How could one know this, someone like a simple gameplayer not a gamewriter? Is there a way to get info about those banks [without going deep into the game code or something like that]? And I'm thinking about other games too, not only Master Of Orion. How will I know a got the right stuff?


And on the futher note on banks, It seems that without them you will never get 100% accurate music. And to bypass this problem you should... record "what you hear" when playing game??? But only when using some kind of old external sound module [because then the game itself would load the original banks]?!
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