Being so. I didn't mean the story, the one in Atlantis isn't out of the ordinary either IMO. The story in Last Crusade was cool in the movie and it's cool in the game, and not only the content of the story but also how it's told, that is the script, and both the movie and the game have *action* or at least inspire the idea of action. An adventure game with action is hard to come by. If the story had to be original for an adventure game to be cool, you'd never re-play any one including Last Crusade or Atlantis, since you already know the story.
I meant the gameplay, Atlantis is a run-of-the-mill adventure, just resolve puzzles and go forward through conversation after conversation towards the big-bang ending. Whereas Last Crusade has tons of things that make the gameplay original, I love when you steal the plane and there are two ways of doing it and the humour is great. (This is a personal opinion but for me the humour in Last Crusae is better than in Atlantis regardless of the story, I'd say that Last Crusade tries to be funnier than Atlantis to start with, and IMO it succeeds.) Okay Atlantis also had some of these elements (car chase, balloon travel, the fights are still there...), but here it's only following the path trodden by its predecesor Last Crusade. And these elements look more like added (like sub-games) to a run-of-the-mill adventure than something integrated into the game making it synergically richer; but again I guess I can't claim this as more than a personal opinion. The alternative paths in Atlantis are good to enhance the replay value but they don't add anything extraordinary.
Anyway I can't be more nostalgic about Last Crusade because I played it years after Atlantis.
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