I have to agree to "Thief: The Dark Project". You are so vulnerable anytime an enemy spots you that you are in permanent tension (and also the scary levels as mentioned).
Also, "Call of Cthulhu: Dark Corners of the Earth" is great at building a scary atmosphere. The problem is that both games aren't exactly shooters.
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Will anybody find meeeeee... SOMEBODY TO LOOOOVEEEEEEEE!!!!!!!
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