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Thanks! I'll give the frameskip a shot, in my limited undestanding it shouldn't mess the graphics (...? well, you may laugh smile.gif ) up too much and if that be the case its good smile.gif[/b]
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Well, it will display every other frame at Frameskip 1 - gives a minor speed boost, but the graphics aint as smooth as they used to be.
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For the record, I have Dosbox running at memsize 64 or 63 MB (for another game, i.e Strike Commander), (...)[/b]
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Are you sure Strike Commander needs 64 MB RAM? Most DOS games run under eight, the most demanding I know of was Fallout with 16 meg requirement.
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(...) and run dosbox at 18,000 - 20,000 cycles at all times. Experience shows that this is somewhere near my computer's limits (mp3 player and other programs may stutter occasionaly) but does not start slowing the dosgame itself just then.
I just attempted a 'dynamic core', the result was a discouraging bunch of error adresses etc., i.e. it doesn't work for me. I reset the core to normal, is there any 'better' setting?
Also I checked the dosbox page, I still use 0.63 since it works, I decided NOT to upgrade right now since X-com Apoc is not specifically listed for DosBox, at least not in the 0.65 version and among the comments of 0.65-users trying to play the game there are mostly problems listed. Right decision?[/b]
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Dynamic Core approximately doubles the maximum cycle count your machine can handle (exact value differs from system to system and game to game).
While it caused frequent crashing in 0.63 of DosBox, it has been heavily improved in 0.65 and does hardly ever crash anymore.
Remember that you can have multiple copies of DosBox installed on your system without any conflicts between them - so give it a try.