I thought of demolishing a slum building once. The one resting on massive pillards with the elevator in the centre of the map and a stairwell on the side. However, I burned one or two of those pillars away with devestators and 'boxes' (the heavy marsec explosives) with no effect. I suppose I would have had to tear it down from the top, floor by floor but I couldn't be bothered after that rather long 'burn the foundations'-operation...
Anway, these days I'm facing the old dosbox problem once again, its too slow to cope with say 18 troopers, lots of fire and a UFO or house. I have tried VDMsound and it appears to be working okay. I didn't get very far with my tests, though, seein that the mouse moves veeeeeeeery slowly. Too slow for real time games, anyway. Is there a way around that, too?
And here's another question: How do I recover my three (fortunately empty) APCs? They were engaging a UFO and driving around on the highway with two roads stacked on top (superhuman city, ring road) of each other. That road must've taken a hit or something, one way or another they fell onto the lower level of the highway which, for some reason, doesn't seem to have any ramps connecting it to the rest of the streets. So right now the APCs are going round in merry circles. (If X-com agents were anything like women they'd be really really mad, they were waiting for hours to be picked up by those APCs until I finally got fed up and brought the lot back home via Hawk and Valkyrie. Should have done that in the first place, really, since it was those planes who dropped the troopers off in the first place, but hey...

)
Oh yeah, I heard some rumours about a road map with indistructible roads, something among those lines? A lot earlier on in this threat there was even an abandonia link where - in theory - one could download it.. however, that link doens't work, if you could drop me a hint where I can find that roadmap I'd be grateful
