dear god. this is to the reviewer: how can you even review the game and not explore the main feature of it?! it was created to serve as an rpg builder, the skull crag scenario that it comes with is really merely a demonstraion of what can be done. there was an incredible amount of mods and add-ons put out for this game. furthermore, eye of the beholder came out in 91'. eye of the beholder 3 came out in 93... and i'm sure lands of lore came out in 93' as well. in fact, they're very close to each other because ssi made the eye series, with westwood developing, westwood decided to go their own way and make lands of lore: throne of chaos. although i digress...
back to what i was saying. this was an attempt to create the "gold box" D&D games that ssi put out on your own. {treasures of the savage frontier, curse of the azure bonds, pool of radience etc.,} these games were very popular for their day. the incredible customizing you could do with the unlimited adventures set was pretty bold for when it came out too. i'm curious how old you are? i'd guess somewhere in the teens, for it's pretty obvious that you have no patience to do a through and through test and exploration of the game you were given to review, or point of reference to old dos games. if not, then you should be ashamed of yourself. {i'm only 24 and i have good memories of dos gaming in my childood. if you're younger than try to keep an open mind, if you're older...} frankly your review was slap dash and you should do better in the future. either that, or go back to playing games that only those with minute amounts of attention span can handle. enough being mean. i do want to say, that you review was well written however. it kept me entertained. it is not the best dos game. not by a long shot. but your review was... crappy. no if's and's or but's about it.
