Actually, Missile Tanks already have a bigger range than the Missile Towers. The trick is that you must be at the furthest range before telling them to attack or the stupid computer AI will make them move forward +1 squares as soon as they are in range, effectively putting them in range of the towers too.
For the Harkonen, I beleive that's the newbie race of choice. On the other hand, I always played as Atre?des and I like them too. They have special weapons which counter the fact that they have less armour, and they go faster too which give you a bigger range of strategies to exploit.
The Fremen are really tough soldiers too. Since they are free to produce with your castle, at worse you send them kamikazing themselves on buildings and you should capture one or two easily.
For the Ornithopters... Well yeah, they do are fragile. But think about them as an extra attacker when you have the spice to come up with the cost of building them one after the other. Just don't build them when you know your ennemy still have a lot of Missile Towers still up and you should be fine.
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