Quote:
Originally posted by laiocfar@Mar 18 2006, 01:34 AM
Each mission got a limited number of constuctions to be build at the same time by the player. U can got a total of 10 buildings by example, if one is destroyed you can rebuild it but u never can got 11 buildings at the same time.
In last mission, u got a full tech tree and a too low number of allowed buildings, so if u got the palace, the rapair and the heavy Fac/Spaceport, u can live even without the building yard and without buying a MCV. Its a exahustion war strat but i done it k:
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Many thanks for the clarification.
That is all very well but I am nowhere near being able to build the spaceport or palace. In the last scenario you start with only 1000 credits which I think is fewer than in any of the other scenarios. After I receive delivery of a harvester I can just get a few basic structures built (e.g. radar post, a couple of wind traps) and about 4 or 5 rocket turrets before the missile strikes and the onslaught of infantry and tanks against my base start. From that point onwards ALL credits that I receive from harvesting go on repairing the damage that my base is taking. There are no credits spare which I could use to undertake further building until the intensity of the infantry and tank attacks eases off.
So as I said in previous posts, if one of those missiles hits my construction yard then it is "Game Over" and that has been the case every time I have tried to play this scenario.