I bought Aftermath, got bored by it about three quarters of the way through - the difficulty jumps around in an irritating way, so it's dull for ages then suddenly hard, the combat does indeed require more effort than it did as TBS, the pathfinding/level design is terrible and repetitive, and the plot starts out promising but quickly descends into cliches. I tried the Aftershock demo and they didn't seem to have changed any of that from what I could see.
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