Quote:
Originally posted by Nikson@Nov 11 2005, 09:42 PM
I'm playing with the HGE engine now.
@chickenman: it's got nothing to do with installing windows, any C++ compiler will work. You'd only have trouble with the tutorials, which use "winmain()". Edit the cpp files to use "main()" instead k:
It's kinda like OpenGL, but more complex due to support for sounds, particle effects, etc.
It's not exactly easy, and I'm still deciding whether the documentation is sufficient (the tutorial comments are pretty scarce), but I'm playing around. Judging by what's on their website, it's obvious you can do some nifty stuff with this.
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I've tried some of the sample games.
You can do some great stuff with it, tell me if you get anywhere.