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Old 02-11-2005, 11:17 AM   #7
Nikson
Game Wizzard

 
Join Date: Oct 2005
Location: Cairns, Australia
Posts: 260
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The tutorials aren't supposed to be "helping" people, they're just a test for those who want to see just how well they can code in their chosen language.
If anyone has a problem or needs some help, all they have to do is make a topic in this forum, and anyone with the knowledge to help, will.

Having a topic for a problem makes much more sense than a topic for all problems, since the latter would fill up with posts about different things and everyone would soon lose track of the current issue(s).

But ok, let's try this anyway.
I've got an OpenGL project, to model and animate a humanoid robot. It needs several features, one of which is keyframed animation. That means that the user can move the robot's joints into a certain position, push a key to save the position, then move the robot in a different position then push the same key to save the new position.
Then with the push of a different key, the robot must perform a tweened animation between the first and second keyframe.
Can you help?

EDIT:
Here's the cpp file k:
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