The challenge lies in creating a game that is high quality AND appealing to the masses! If the movie industry can pull it of on occasion (allthough there are always people who dislike a movie everyone else loves) why shouldn't the game industry? Commercialism can lead to qualityloss, but can provide a simulus as well. The more lucrative the business is and the broader the crowd it appeals, the more chance there is talented indiviuduals will persue a carrier in the game industry!
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