Forum: Programming
13-01-2005, 05:13 PM
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Replies: 116
Views: 9,442
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Forum: Programming
11-01-2005, 05:31 AM
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Replies: 8
Views: 3,058
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Forum: Blah, blah, blah...
10-01-2005, 01:38 PM
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Replies: 4
Views: 1,421
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Forum: Programming
07-01-2005, 09:31 PM
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Replies: 69
Views: 17,439
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Forum: Programming
07-01-2005, 07:50 PM
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Replies: 69
Views: 17,439
I'm going to start putting my C++ notes and...
I'm going to start putting my C++ notes and source from class up on mywebsite soon, www.mrredding.com (http://www.mrredding.com), nothing there yet, but if your feeling ambitious you can check out...
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Forum: Programming
07-01-2005, 06:21 PM
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Replies: 43
Views: 7,732
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Forum: Programming
07-01-2005, 05:24 PM
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Replies: 43
Views: 7,732
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Forum: Programming
06-01-2005, 07:17 PM
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Replies: 18
Views: 3,121
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Forum: Programming
06-01-2005, 05:47 PM
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Replies: 18
Views: 3,121
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Forum: Blah, blah, blah...
06-01-2005, 04:17 PM
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Replies: 59
Views: 6,931
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Forum: Programming
06-01-2005, 04:13 PM
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Replies: 116
Views: 9,442
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Forum: Programming
06-01-2005, 04:13 PM
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Replies: 18
Views: 3,121
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Forum: Programming
06-01-2005, 02:14 PM
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Replies: 8
Views: 3,058
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Forum: Programming
06-01-2005, 04:40 AM
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Replies: 16
Views: 2,580
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Forum: Programming
06-01-2005, 04:39 AM
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Replies: 8
Views: 3,058
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Forum: Programming
06-01-2005, 03:21 AM
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Replies: 8
Views: 3,058
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Forum: Programming
06-01-2005, 03:16 AM
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Replies: 16
Views: 2,580
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Forum: Programming
05-01-2005, 09:06 PM
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Replies: 116
Views: 9,442
Ok so were agreed on using the...
Ok so were agreed on using the following:
C++
SDL
are we concerned with using it on different OS's?
I apoligize, Data, for being pig headed, I should have gotten my facts straight before starting...
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Forum: Programming
05-01-2005, 08:58 PM
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Replies: 116
Views: 9,442
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Forum: Programming
05-01-2005, 08:45 PM
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Replies: 116
Views: 9,442
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Forum: Programming
05-01-2005, 08:34 PM
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Replies: 116
Views: 9,442
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Forum: Programming
05-01-2005, 08:31 PM
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Replies: 116
Views: 9,442
well, my concern is that your redrawing the...
well, my concern is that your redrawing the screen say, 15,000,000 times per second, and when that load goes all to the proc, you max it out. rendering to the gpu makes the game run much smoother...
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Forum: Programming
05-01-2005, 08:15 PM
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Replies: 116
Views: 9,442
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Forum: Tech Corner
05-01-2005, 06:50 PM
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Replies: 2
Views: 1,686
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Forum: Blah, blah, blah...
05-01-2005, 05:31 PM
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Replies: 33
Views: 3,980
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