Go Back   Forums > Abandonia.com > Troubleshooting > Jazz Jackrabbit Holiday Hare 1994 Sound Issue
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Thread: Jazz Jackrabbit Holiday Hare 1994 Sound Issue Reply to Thread
Your Username: Click here to log in
Image Verification
Please enter the six letters or digits that appear in the image opposite.

Title:
  
Message:
Post Icons
You may choose an icon for your message from the following list:
 

Additional Options
Miscellaneous Options

Topic Review (Newest First)
24-05-2013 05:41 PM
negative_chill
Quote:
Originally Posted by The Fifth Horseman View Post
DOSBox version, please. Also post your DOSBox config file.
0.74, I think that's the latest version

Also, here's the config file. I edited it per Scatty's advice

Quote:
# This DOSBox configuration file was automatically created by D-Fend Reloaded.
# Changes made to this file will NOT be transfered to D-Rend Reloaded profiles list.
# D-Fend Reloaded will delete this file from temp directory on program close.

# Command line used when starting DOSBox:
# -CONF "C:\Users\Owner\AppData\Local\Temp\Jazz Jackrabbit - Holiday Hare 1994.conf" -NOCONSOLE

# Config file for profile "Jazz Jackrabbit - Holiday Hare 1994"

[sdl]
fullscreen=false
fulldouble=true
fullresolution=original
windowresolution=800x600
output=overlay
autolock=true
sensitivity=100
waitonerror=true
usescancodes=true
priority=highest,normal
mapperfile=C:\Users\Owner\D-Fend Reloaded\mapper.map

[dosbox]
machine=svga_s3
captures=C:\Users\Owner\D-Fend Reloaded\Capture\Jazz Jackrabbit - Holiday Hare 1994\
memsize=63

[render]
frameskip=0
aspect=true
scaler=none

[cpu]
core=auto
cputype=auto
cycles=fixed 10000
cycleup=500
cycledown=20

[mixer]
nosound=false
rate=22050
blocksize=1024
prebuffer=1024

[midi]
mpu401=intelligent
mididevice=default
midiconfig=

[sblaster]
sbtype=sb16
sbbase=220
irq=7
dma=0
hdma=5
sbmixer=true
oplmode=auto
oplrate=22050
oplemu=default

[gus]
gus=true
gusrate=22050
gusbase=240
gusirq=5
gusdma=1
ultradir=C:\ULTRASND

[speaker]
pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

[dos]
xms=true
ems=true
umb=true
keyboardlayout=US

[joystick]
joysticktype=auto
timed=false
autofire=false
swap34=false
buttonwrap=false

[serial]
serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[autoexec]
@echo off
SET PATH=Z:\
keyb US 437
ver set 6 22
mount C "C:\Users\Owner\D-FEND~1\VIRTUA~1\"
echo.
C:
cd\
cd \JAZZJA~2
Z:\config.com -securemode > nul
JAZZ.EXE
exit
Also, apologies for the late reply

*EDIT* Changed the sound card to "Gravis Ultrasound" and it seems to be working perfectly
15-05-2013 04:43 AM
The Fifth Horseman DOSBox version, please. Also post your DOSBox config file.
14-05-2013 09:11 PM
Scatty How high have you set the CPU cycles? Sound also requires some processing power, so higher cycles help a bit. Also click on Edit Configuration for DosBox and look for these two settings under [mixer]:

blocksize=2048 (default)
prebuffer=10 (default)

Change the default values for these two to 1024 each and see if that helps. Lower values values for blocksize, in some games, actually help for less stuttering sound (in games where it would still stutter under higher values) while higher values for prebuffer help reducing the frequency of those stutterings or eliminate them, hence the values I mentioned.
If the problems with the sound still persist, experiment with those two values. Also be sure to set the rate= under [mixer] to 22050 if it is higher than that - some games don't support Soundblaster 16, only older Soundblaster models, therefore no sample rates higher than 22050.
14-05-2013 08:10 PM
negative_chill
Quote:
Originally Posted by The Fifth Horseman View Post
Try choosing the "Sound Blaster Clone" soundcard in the game's setup program. That worked for me when using sbtype=sbpro2 . With sbtype=sb16 , the "Sound Blaster Pro" choice appears to also work correctly.
Okay I'll try clone. But when I used Sound Blaster Pro, it was making that stuttering clicky noise

*Edit* Tried clone, same exact noise
14-05-2013 03:33 PM
The Fifth Horseman Try choosing the "Sound Blaster Clone" soundcard in the game's setup program. That worked for me when using sbtype=sbpro2 . With sbtype=sb16 , the "Sound Blaster Pro" choice appears to also work correctly.
14-05-2013 03:26 PM
negative_chill
Quote:
Originally Posted by The Fifth Horseman View Post
Are you running it on DOSBox or on a real machine?
Dosbox
14-05-2013 03:15 PM
The Fifth Horseman Are you running it on DOSBox or on a real machine?
14-05-2013 12:47 PM
negative_chill
Jazz Jackrabbit Holiday Hare 1994 Sound Issue

I recently acquired a copy of both Jazz Jackrabbit and the first Holiday Hare game. Jazz Jackrabbit works perfectly, but Holiday Hare started with absolutely no sound. I ran the set up and tried different configurations, but whenever I played it, it sounded like the compressed truck stuck on neutral.

Now this is the version that did no come included in the CD version, I'm not sure if that effects the outcome of my problem

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

The current time is 07:48 AM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.