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Topic Review (Newest First)
09-01-2005 11:46 PM
WildZeppelin holy crapper that helps! grazzi! Can't wait to get home and try this setup!
09-01-2005 11:43 PM
WildZeppelin SNES Gamebase?
09-01-2005 11:40 PM
Rogue
Quote:
Originally posted by WildZeppelin@Jan 1 2005, 11:19 PM
Does anyone use snes9x? Was wondering if anyone knew why my system locks up whenever I select sync-sound in the tool-bar. It's an issue mainly because it DOES make a sound difference, especially when playing Castlevania 4. Pretty sure it's not my specs that's the problem, but am curious if anyone else has this, and if they've fixed it.

WINDOWS XP PRO SP2, ABIT IC7-G 875p
1.5Gig PC3200, 128Mb RADEON 9600
SyncSOund is working fine.

Last night installed SNES GameBase, so it was interesting to set both emus and everything.
09-01-2005 10:59 PM
WildZeppelin i admit to being tone-deaf when it comes to tuning my guitar, but I know a sound difference when it's more than just a few octaves. Play castlevania 4 on a regular ol' snes on a regular ol' tv. When you've done that, start up znes and listen to the thunder right in the opening. Very audibly different. It's so poor sounding on the emulator in comparison with a standard tele..., and I can't figure out why. Even contra 3 seems to be a poor port since every version I've tried has horrible sound and picture. Maybe that's what it really is....i can't be sure.
09-01-2005 10:33 PM
xoopx
Quote:
Originally posted by WildZeppelin@Jan 9 2005, 11:25 PM
not sure I follow you xoopx. When I do get the sync-sound to work for the short time it will in snes9x, it sounds incredibly like the original game, regardless of what speakers. I've used znes and snes9x on a soundblaster awe32 w/altec lansing AC495s my last computer, and now my on-board abit ic7-g 6 channel 5.1 dolby surround w/cyber acoustics 5.1 120 watt speakers. Can't say I hear much of a difference. But I can hear a definate difference when sync-sound is not enabled, or when it is in comparison to any of the options in znes. As a matter of fact, the znes's options no matter what order don't seem to result in an audible difference if my hearing is decent. This has been my experience, so I dunno...
as far as i can work out, sync-sound is just a fix for any lag there might be if you turn on sound buffering. it shouldnt be any difference in the realism. it might be a case of you hearing a difference cos you expect to. or something to do with your particular sound card.
zelda on zsnes sounds like i remember the real one sounding, back in the days. i gathered that the gaussian filter on zsnes is the only way to get the sound right in ff 6 (aka ff3)
09-01-2005 10:25 PM
WildZeppelin not sure I follow you xoopx. When I do get the sync-sound to work for the short time it will in snes9x, it sounds incredibly like the original game, regardless of what speakers. I've used znes and snes9x on a soundblaster awe32 w/altec lansing AC495s my last computer, and now my on-board abit ic7-g 6 channel 5.1 dolby surround w/cyber acoustics 5.1 120 watt speakers. Can't say I hear much of a difference. But I can hear a definate difference when sync-sound is not enabled, or when it is in comparison to any of the options in znes. As a matter of fact, the znes's options no matter what order don't seem to result in an audible difference if my hearing is decent. This has been my experience, so I dunno...
09-01-2005 06:57 AM
xoopx
Quote:
Originally posted by WildZeppelin@Jan 9 2005, 03:25 AM
none of the sound options in znes have yeilded that 'true to the original' sound other than snes9x... Believe me, I'm not endorsing it, but I'd like to get that fixed if I could. There's really only one video part that kills my system for some reason, and it's on the rotating rooms in the Castlevania IV game as well.
in zsnes set the sound settings to 32000 khz sampling rate (same as snes)
gaussian interpolation
lo pass filter - high quality

bear in mind its hard for it to sound like you remember, when the original snes was probably playing through a tv instead of p.c speakers
09-01-2005 06:17 AM
MasterGrazzt Castlevania IV is Super Castlevania.
09-01-2005 06:07 AM
Rogue What is the title of Castelvania 4? :blink:
09-01-2005 02:25 AM
WildZeppelin none of the sound options in znes have yeilded that 'true to the original' sound other than snes9x... Believe me, I'm not endorsing it, but I'd like to get that fixed if I could. There's really only one video part that kills my system for some reason, and it's on the rotating rooms in the Castlevania IV game as well.
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