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Topic Review (Newest First)
18-04-2010 08:30 PM
Japo It's also the player the site uses, this behaviour is a flaw.
18-04-2010 08:11 PM
The Fifth Horseman We would if we could.
But the track is already lossy-encoded with no trace of the source material in sight; we have no cuesheet to divide it into separate tracks (assuming there WERE any to begin with); even if we had that, splitting would neccessitate transcoding the damn thing again, causing the compression artifacts of two successive lossy encodes to compound with each other.
16-04-2010 09:57 PM
The_Lemming OK, maybe not fine, but acceptable for a single-core Pentium 4. Maybe that track should be split into sections to make it a bit more manageable.
16-04-2010 09:50 PM
Japo That's hardly fine. But sorry I told you wrong, it happens in my computer, and in Opera also, only I didn't notice it because sine I have 4 cores it only goes up to 25%.

Yes it must be because of the size, that track is 28 MB!
16-04-2010 07:49 PM
The_Lemming OK, it seems to work fine in Google Chrome. CPU jumps to 100% for a little while, but by the end of the intro music, it goes back down to 76%.
16-04-2010 07:02 PM
Japo You mean the track actually called "Audio Drama" with speech on it? I can play it all right. I would first of all try with a different browser from Firefox.
16-04-2010 06:52 PM
Kugerfang I doubt Abandonia Frequency has worked properly for the last year or so. As for the audio drama, get it here.
16-04-2010 04:04 PM
The_Lemming
Abandonia Frequency issue

I finished LOOM on Steam recently, and I decided I wanted to try listening to the audio drama that was originally included with the game. I found it on Abandonia Frequency, but it appears that something is wrong with the file or else it's just too large a file for the player to handle correctly. When I try to play it, my CPU and load meters shoot up to maximum, and Firefox stops responding. Force-quitting Firefox returns my CPU and load to normal levels.

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