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Topic Review (Newest First)
21-07-2006 03:47 PM
The Fifth Horseman Install VDMSound first.
To use it, you right-click on the game executable and choose "Run with VDMSound" from the context menu.
Might just about work.
20-07-2006 09:54 PM
Guest
QUOTE(the_fifth_horseman @ Jul 19 2006, 10:39 AM) [snapback]243890[/snapback]
Quote:
Try increasing the cycles a bit. CTRL+F12 increases them, FTRL+F11 decreases. Your machine should handle over 20000 - try increasing that.

Make sure that the XP's CPU usage graph is running in the background so that you can find the maximum cycle count for your machine to handle.

Next, did you change the soundcard emulation like I told you? If not, do it. Then run Phantasmagoria's sound config utility (should be under something like "setsound" "config" "install" etc. in the game directory) and change the configuration to exactly match the values I gave you. If the soundcard the game is trying to use is different from the emulated one, compatibility problems may result (sound stutters & crashes among others).

In this thread, Data suggests changing Blocksize and Prebuffer to 4096 and 30, respectively.

Did you try running the game with VDMSound? What were the results?
[/b]

i changed the sound setting like u said.. i have downloaded vdm sound but have no clue what 2 do wit it.
19-07-2006 10:39 AM
The Fifth Horseman Try increasing the cycles a bit. CTRL+F12 increases them, FTRL+F11 decreases. Your machine should handle over 20000 - try increasing that.

Make sure that the XP's CPU usage graph is running in the background so that you can find the maximum cycle count for your machine to handle.

Next, did you change the soundcard emulation like I told you? If not, do it. Then run Phantasmagoria's sound config utility (should be under something like "setsound" "config" "install" etc. in the game directory) and change the configuration to exactly match the values I gave you. If the soundcard the game is trying to use is different from the emulated one, compatibility problems may result (sound stutters & crashes among others).

In this thread, Data suggests changing Blocksize and Prebuffer to 4096 and 30, respectively.

Did you try running the game with VDMSound? What were the results?
19-07-2006 01:21 AM
atasha
QUOTE(the_fifth_horseman @ Jul 17 2006, 11:37 AM) [snapback]243636[/snapback]
Quote:
Change core=dynamic to core=normal. Does the game still crash?
[/b]

k well it didnt freeze this time.. but we still have the sound crackle, and the animatin and video lags badly
17-07-2006 03:37 PM
The Fifth Horseman Change core=dynamic to core=normal. Does the game still crash?
17-07-2006 02:36 PM
atasha
QUOTE(the_fifth_horseman @ Jul 17 2006, 08:18 AM) [snapback]243584[/snapback]
Quote:
OK, so have you tried VDMSound now? Did it work?

Quote:
no i havnt messed with any files.[/b]
K. Seems like it's time to do it.

Given that you are running a Celeron-D, you should be easily able to crank up the cycles to 20 000 (40 000 with Core set to Dynamic), maybe even faster
The more cycles DosBox is running at, the faster the emulation.
Obviously, the maximum cycle count is limited by the CPU speed of your machine.

http://dosbox.sourceforge.net/wiki/index.p...age=dosbox.conf

Set the following values in dosbox.conf:
fullscreen=true
DosBox will start in fullscreen. This usually gives it a bit higher efficiency.

output=overlay
OR
output=ddraw
The first will be better then the default output=surface, the second will provide slight blur of the surface and use Direct Draw.

core=dynamic
NOTE: if you experience any issues or crashes, change it back to core=normal.
cycles=20000
cycleup=1000
cycledown=1000
These settings will make DosBox start with 20 thousand cycles per default. Increasing/decreasing cycles by CTRL+F11/CTRL+F12 will change the value by 1000 cycles. If the game will start right with Core=Dynamic, manually up the cycles to 40000, though you might try 45000 or even 50000.

sbtype=sbpro2
This won't change much, but more games support Sound Blaster Pro 2 then Sound Blaster 16.

Make sure you configure the game's sound setup to use Sound Blaster Pro 2 (or normal Pro if there is no option for Pro 2), IRQ 7, DMA 1, 220 h.

That's about it. Give it a go and tell us what were the results.
[/b]

so i did what u said, and the sound was skipping and crackling a tiny bit, but still ok.. until i entered my name and clicked the first chapter.. and then we froze....
17-07-2006 12:18 PM
The Fifth Horseman OK, so have you tried VDMSound now? Did it work?

Quote:
no i havnt messed with any files.[/b]
K. Seems like it's time to do it.

Given that you are running a Celeron-D, you should be easily able to crank up the cycles to 20 000 (40 000 with Core set to Dynamic), maybe even faster
The more cycles DosBox is running at, the faster the emulation.
Obviously, the maximum cycle count is limited by the CPU speed of your machine.

http://dosbox.sourceforge.net/wiki/index.p...age=dosbox.conf

Set the following values in dosbox.conf:
fullscreen=true
DosBox will start in fullscreen. This usually gives it a bit higher efficiency.

output=overlay
OR
output=ddraw
The first will be better then the default output=surface, the second will provide slight blur of the surface and use Direct Draw.

core=dynamic
NOTE: if you experience any issues or crashes, change it back to core=normal.
cycles=20000
cycleup=1000
cycledown=1000
These settings will make DosBox start with 20 thousand cycles per default. Increasing/decreasing cycles by CTRL+F11/CTRL+F12 will change the value by 1000 cycles. If the game will start right with Core=Dynamic, manually up the cycles to 40000, though you might try 45000 or even 50000.

sbtype=sbpro2
This won't change much, but more games support Sound Blaster Pro 2 then Sound Blaster 16.

Make sure you configure the game's sound setup to use Sound Blaster Pro 2 (or normal Pro if there is no option for Pro 2), IRQ 7, DMA 1, 220 h.

That's about it. Give it a go and tell us what were the results.
14-07-2006 04:56 PM
atasha
QUOTE(the_fifth_horseman @ Jul 14 2006, 08:40 AM) [snapback]243277[/snapback]
Quote:
Quote:
i tried installing thru dos box, ended up freezing even more[/b]
What are your system specs? Have you been messing with the config files?
Quote:
and i have no clue what vdm sound is[/b]
http://en.wikipedia.org/wiki/VDMSound
http://www.abandonia.com/utility/VDMSound%202.1.0.exe
http://sourceforge.net/projects/vdmsound/
[/b]
i am running xp sp2 (was sold a puter with a non-genuine copy and didnt know it was like that) umm intel celeron d, 256 ram, but 19 gb free space. no i havnt messed with any files.
14-07-2006 12:40 PM
The Fifth Horseman
Quote:
i tried installing thru dos box, ended up freezing even more[/b]
What are your system specs? Have you been messing with the config files?
Quote:
and i have no clue what vdm sound is[/b]
http://en.wikipedia.org/wiki/VDMSound
http://www.abandonia.com/utility/VDMSound%202.1.0.exe
http://sourceforge.net/projects/vdmsound/
14-07-2006 01:41 AM
atasha
QUOTE(the_fifth_horseman @ Jul 13 2006, 12:06 PM) [snapback]243138[/snapback]
Quote:
VDMSound and DosBox are linked to from Abandonia's main page. I suggest you have a look into these two programs.
[/b]
i tried installing thru dos box, ended up freezing even more
and i have no clue what vdm sound is
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