Log in

View Full Version : X-Com - Terror from the Deep


Pages : [1] 2 3

Kosta
11-03-2004, 10:28 AM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!

Review and Download (if available) (http://www.abandonia.com/en/games/60)

LotharGR
26-03-2004, 11:41 PM
As a game it is less good than UFO 1, but i imagine that the makers of this game read a lot of Lovecraft books :) I remember UFO 2 having too many references to the cthulhu myth. As also, if i remember correctly, another games that are inspired are alone in the dark and Shadow of the comet ( by the way is this game anywere? i never played it :( )

Anonymous
14-05-2004, 09:06 AM
I prefer the first X-COM. It just looks, feels and plays better. That is not to say that X-COM2 is bad, it's just too samey. I remember reading a review somewhere where they said X-COM2 should of been an expansion pack, not a sequal. That pretty much sums it up. :wink:

I think Home of the Underdogs have Shadow of the Comet. Do a search on google for 'em. :wink:

Danny252
14-05-2004, 03:30 PM
TFTD is ok IMO, but Xcom 1 is cooler.

MarsTheGod66
15-05-2004, 12:03 PM
is there a patch for ufo2 for windows (i have xp) because the game runs ... well i dont know how to say it ... choppy, it just doesnt run smoothly, it feels like i have small LAG-s (if you play over the net then you know what i mean)

Anonymous
24-05-2004, 05:55 AM
To the Mars God,

If the game is choppy than either download the Window version of X-Com2 or run the dos version under a program called Dosbox

yours sincerely,

The X-Com fanatic/worshipper

Anonymous
24-05-2004, 08:36 PM
Unforunatly I cant even start the game i get the following message:
...INSATLL.EXE cannot run Attempt to acces invalid adress.

Anyone knows what that means?

Anonymous
02-06-2004, 02:55 PM
XCOM rocks, I am the commander.

Anonymous
11-06-2004, 12:22 PM
Unforunatly I cant even start the game i get the following message:
...INSATLL.EXE cannot run Attempt to acces invalid adress.

Anyone knows what that means?

I have the same problem.

Run it in zip file.

that worked on my computer.

Anonymous
11-06-2004, 12:22 PM
Unforunatly I cant even start the game i get the following message:
...INSATLL.EXE cannot run Attempt to acces invalid adress.

Anyone knows what that means?

I had the same problem.

Run it in zip file.

that worked on my computer.

Anonymous
27-06-2004, 02:36 PM
I found this sequel as good as X-Com 1. I would even say that it's a *little* better ... Sure that it's just under water and there not as much battle on the ground, but the advantages (more crafts, weapons, technologies, and graphics a little better) surpasse the disadvantages IMHO. I've finished the two games !

It's my best DOS game of all time with X-Com 1, King's Quest 6, Space Quest 5, Goal, Little Big Adventure(!), Privateer(!), and Lands of Lore(!). The last one is ssooo good !!! But warning ... it's too addictive ! ;)

NeVeR
27-06-2004, 03:43 PM
Hmm...I kinda feel the opposite....Ufo 1 graphics seem kinda better to me *shrug*
Maybe I just like the models more...

Kosta
27-06-2004, 03:46 PM
I agree. The geoscape in TfTD is just plain ugly, and the rest is the same from what I saw. They could have definitely done a better job, but its still fun to play :)

revgb
28-06-2004, 01:26 AM
i actully found that the game wasnt very fun to play, the boat missions where you had to do 5 maps on one encounter got relly tedious. also i dunno if its been fixed but i seem to recall when it first came out you would only get the wepons and equipment of the final level.

i only relly finished it to see the end, as opposed to ufo which i play to have fun

gregor
28-06-2004, 09:42 AM
I found this sequel as good as X-Com 1. *I would even say that it's a *little* better ... *Sure that it's just under water and there not as much battle on the ground, but the advantages (more crafts, weapons, technologies, and graphics a little better) surpasse the disadvantages IMHO. I've finished the two games ! *


:?: weapons are more or less the same then in UFO only differently designed and named. as well as crafts and aliens. X-com does have beter graphics (larger figures and combat field), but it really lacks the surface combats. why? who knows. i mean what difference would it make to throw in a couple of surface combat areas?

my first contact with these games series was X-com - a long time ago. and to tell you the truth when i then saw UFO i wasn't impressed with it's graphics so much. but like i said i first played xcom and then ufo. i like the terror site in UFO a lot more though.

lasdlt
02-07-2004, 04:57 AM
I liked XCOM1, and I'd love to play XCOM2 (I actually bought it recently) but can't get it to run on Windows 2000 and it runs much too slowly on DOSBox. I've built a Windows 98 machine that it should run on, I'm just too lazy to set it up :P.

Omuletzu
02-07-2004, 08:02 AM
I'm just too lazy :P.
Yeah i know the feeling

Anonymous
12-07-2004, 06:34 AM
I have actually played and completed both X-Coms, and I have to say that the sequel is actually inferior. The only good thing about TftD is that the alien fuel source is no longer as scarce. In the original X-Com, elerium was a rare commodity as UFO engines usually get blown whenever you shoot them down. In order to ensure a decent stock of elerium, I had to allow the UFOs to land in order to capture them intact. In TftD, the fuel source zrrbite is plentiful as the UFO engines do not disintegrate so easily.

Aside from that TftD is just a revamped X-Com but with a higher difficulty level and a slightly different tech tree. The terror missions are way too tedious and you certainly get frustrated and/or bored after having to do a door-to-door search to find the last alien for the umpteenth time.

The sequel isn't a game for first timers. Play the original first, and give this a try only if you happen to want more action.

revgb
12-07-2004, 08:34 AM
i defenetly agree with what bontakun said, TFTD wasnt half as good as the original.

Btw lasdlt i can play UFO enemy unkown just fine in win2k

Eagle of Fire
13-09-2004, 08:04 AM
There is some land missions. I remember that terror missions on the surface of water were aimed at cruise boats, and you had to fight that 2 map mission on the deck and inside the ship. I also remember hitting terror missions on harbors.

But then, it was hardly interesting if half of your guys were equiped with water weapons... <_<

Tomat
19-10-2004, 12:30 AM
I would like to know where can i download x-com2?

thanks.

Tom Henrik
19-10-2004, 09:38 AM
If you mean Terror From the Deep, then we have it on the site.

sweetjimmy
24-10-2004, 03:29 PM
newb alert. Hey I love this site, just discovered it yesterday and I've been playing UFO ever since. I downloaded TFTD but I was wondering if there is a trick to get sound to work. When I installed it (everything seemed to go okay) it asked me a bunch of stuff about my soundcard like IRQ, etc. I have no clue what these should be or even if setting it to SB16/Awe32 will work for my Live! card.

Anyone have a tip for me?

Tom Henrik
24-10-2004, 03:33 PM
Run the game in DOSBox.
Choose Soundblaster.
Set the IRQ to 5.
Enjoy.

Guest_sweetjimmy
25-10-2004, 06:01 PM
awesome! thanks man!

jpnuar1
02-11-2004, 03:28 AM
Works horribly in windows. Choppy sound, nearly impossible scrolling, even at slowest speeds, and randomly closes in terror missions.

One question though, for those who actually had the patience to beat the game. Is it just me, or is it impossible to research allien alloys? I cant get armor for my troops, and without it, I can't get better ships (can I?) so is this game just like xcom 1, only harder because of these, or what?

Eagle of Fire
02-11-2004, 05:18 AM
The game is not meant to be played in Windows. Use DOSBox.

To research the alien alloys you must have a live Night One available in research. If I remember well you don't have to research it, just have it available in your research tree. This will open up the alien alloys.

jpnuar1
02-11-2004, 05:33 AM
Well, DOSBox really helps with the battles, so thank you. But it goes too slowly in the world map, so I had to (by which I mean I chose to) save it and restart in windows.
Also, which race from X-Com 1 are the Night ones equivalent of?
Please not ethereals please not ethereals please not ethereals please not etherals.....

Eagle of Fire
02-11-2004, 06:01 AM
There is a key in DOSBox to get the game go faster or slower, I think it's CTRL-F11 or CTRL-F10. You should look in the helpfiles, it's all there. I usually use 10000 cycles, but I think it's computer dependant. If you get it too high for your computer it will start to run slower back.

The alien I am talking about is the melee alien, the one who "spits" acid at his victims.

I myself never had a problem with Ethereals in UFO, and I really wonder what's the deal about it.

D-1-Viper
03-11-2004, 08:11 PM
when i bought ufo i got it in a colectors edition it waz ufo1 and ufo2 + the compleat strategy books for both games maps and all and i still got the books to bad i cant send them to you

Psyclone
05-11-2004, 01:07 AM
I played X-com Apocalypse first and am now playing Ufo, i have to say i like the Apocalypse better, but that's probably just because i played it first. Btw, is X-com Apocalypse abandonware yet? If it is i'd happily upload it..

Eldin
18-11-2004, 07:28 PM
I absolutely love this game and ufo defence. :ok:
UFO defence has better graphics but I think that tftd has the same feeling to the game as ufo defence.

I'm having a bit of a problem though. It seems my scientists absolutely refuse to research Aqua Plastics! :crazy: So I can't get any armor which is sort of a drawback and makes things abit complicated. :wall:
Anyone know how to fix this? It happens in every game. :cry:

Eagle of Fire
18-11-2004, 07:31 PM
To research the alien alloys you must have a live Night One available in research. If I remember well you don't have to research it, just have it available in your research tree. This will open up the alien alloys.

The alien I am talking about is the melee alien, the one who "spits" acid at his victims.

Guest
18-11-2004, 07:48 PM
Think they're called dark ones ... :whistle:

Anyway, thanks a lot! :-)

Eagle of Fire
21-11-2004, 09:43 PM
I've found a site which can be really usefull for anyone playing TFTD. It seems that the research tree is meant to be researched in the right order or you might not be able to research some important aspects of the game and not even be able to finish the game whatsoever.

This site (http://paralight.ru/xcom/) will help you win the game if you encouter this bug. Be warned tough that using this site to get access to all technology is considered cheating.

Guest
21-11-2004, 10:15 PM
A great game. I prefer UFO slightly because of the terrain which is more varied.

Havell
21-11-2004, 10:56 PM
I don't like TFTD as much as UFO because the aliens in TFTD seem to be hugely more powerful, they can shoot you from the other side of the map when you can't even see 10 feet in front of you.

Eagle of Fire
22-11-2004, 01:54 AM
We did not been playing the same game R Havell... Really not... :huh:

Joe
29-11-2004, 07:11 AM
I love this game. I prefer it to the original by quite a lot, even though it has seemingly random difficulty. In one game, I barely defended the area around Japan (where I always put my base) and I got up to September (1st year). On the other, I blew up/killed/captured every...single.... alien and their UFOs. But no, that wasn't good enough for you, was it, YOU STUPID FUNDERS. Anyways, here's a tip - load yourself up on scientists and research that magnetism thingy so that you can tell who is in the ship. Saved me may a time from the goddamned lobster-man.

They are seemingly incapable of dying easily, too, which is annoying. But oh well.

Eagle of Fire
29-11-2004, 08:23 AM
Well, you should build your first base around USA since they are the major funder. If you neglige them you will find that you lack funds quite fast, since they start financing you with 800,000$ on the first month..!

Tom Henrik
06-12-2004, 02:11 PM
Added the manual in .pdf format :D

Dr. Dude
09-12-2004, 09:35 AM
Great games Ufo and Tftd :pimp:

BUT... on the last mission of Tftd... the game crashes :karate:

Anyone knows a fix for that? I am running on crappy win xp pro sp2...

Eagle of Fire
09-12-2004, 10:00 AM
I never actually finished TFTD myself. :tomato:

I know of a rumor which said that the comercial release of TFTD was infected by a virus known to format the HD of the player when they reached the last mission.

I am not sure if that rumor is true (or was true), but if you can't play the last mission try to find a patch for TFTD. This is likely to be enough to let you end the game. :)

Dr. Dude
09-12-2004, 10:26 AM
er... and where can i find this "good" patch?

I have tryed about 3 patches :whip:
A virus? Well i guess norton will kill it before it try's something

I had a Hd crash last week so not much to lose anyway :whistle:

Eagle of Fire
09-12-2004, 10:46 AM
First of all, do you use DOSBox?

Dr. Dude
09-12-2004, 05:59 PM
The what? Can you eat that? :blink:


Thats a no :ph34r:


Edit: I have downloaded it, and tryed evry start command in the ufo folder. Al say it can't be run in dos :ranting:

Eagle of Fire
10-12-2004, 01:39 AM
Then you have the Windows version. I would suggest that you find the DOS version and use DOSBox with XP to run it, but then I am really not sure if you could take your savegame to the DOS version... Would beat the purpose.

Fawfulhasfury
29-12-2004, 12:51 AM
This game is chalk full of H.P. Lovecraft references. One of the sea creatures is even Cthulhu. :D :ok:

The Duke
09-01-2005, 12:45 PM
Originally posted by Fawfulhasfury@Dec 29 2004, 01:51 AM
This game is chalk full of H.P. Lovecraft references. One of the sea creatures is even Cthulhu. :D :ok:
what the hell is that. any way i have(in cd form) all X-com games and have had them for a while. i like UFO-Enemy Unknown I also Like TFTD And Apocalypse. i think the battles in TfTD are better and the colours of the menues are also better but the geoscape in UFO is better designed. I also think the Shipping routs are a pain in the behind and the way the tech tree is designed is gay eg you cant get the displacer sonic until you get the hammerhead. i agree tho that the lobster men are a pain but all you have to do is use thermal shock bombs, sonic cannons and disrupter pulse launchers :sneaky:. all in all i think both are great games as well as apoc(classic). they are probably the best stratigies ever. much better that C&C.

ps. my friend finnished it(commercial version) and it didn't format his HD. its a myth.

Fawfulhasfury
09-01-2005, 02:37 PM
that is an author of some real good horror books. Try shadow of the comet to play a game based on his books.

The Duke
09-01-2005, 10:37 PM
TFTD was the one i played first cos the floppy version of ufo didn't load on properly and i still feel that tftd is that much better than UFO

Guest
12-01-2005, 03:54 PM
i ever say that tftd is the best stategy game of ufo and sequels 'cause it have the better grafic and gameplay.
i tried xcom apocalipse thinging was better and i considered its grafic very ugly, and the game play very complex...
not else :D

OneOfTheMany
14-01-2005, 01:45 AM
UFO was far better that TFTD. Those cruise terror missions.... :not_ok:

X-COM Apocalypse was ok, but it lacked that ufo atmosphere, and organic-based alien tech sucked... :blink:

The Duke
14-01-2005, 07:02 AM
Why do you think that i think its original.

OneOfTheMany
14-01-2005, 12:18 PM
The 'organic alien tech' idea is good, but the implementation was bad. Remember spitters (dudes with no heads, shooting acid from their necks, :sick: )? The brainsucker thingy was great, on the other hand.
Also the ships looked very bad, those small ones looked like sh*t, literally :D
They missed so many things... imagine what it would be like if you could build sam sites near your base for example (like those pwt cannons from xcom, the base defense). :ranting:
Missions....all you needed to do is line up your soldiers in a firing squad and wait for the aliens to come and then :sniper: :rifle:

Eagle of Fire
14-01-2005, 12:52 PM
Actually, the hover bikes is one essential part of my ship force. They are extremely usefull.

OneOfTheMany
14-01-2005, 07:41 PM
i was talking about alien ships, YOUR ships (my ships) looked great, especially the annihilator. Hoverbikes were cool too

The Duke
17-01-2005, 04:07 AM
Thats a good idea tho. SAM sites :ok: . yeah well there aliens who knows what crazy stuff they do. but we all know that there taste in design is up there ar*e. :D

Eagle of Fire
17-01-2005, 04:11 AM
Please, this thread is about Xcom 2 not Xcom 3. I replyed to it earlier because I actually tought it was the Apocalypse thread, how about going back to topic?

The Duke
17-01-2005, 04:13 AM
Roger that :ok:. Sorry champ.

Guest_john
17-01-2005, 01:37 PM
any way to slow the game down? it runs on xp but the clock goes well fast, and on the missions every time i move the mouse i end up at the edge of the map!

Eagle of Fire
17-01-2005, 01:39 PM
Use DOSBox. If it's a Windows version I don't think you would have that problem.

For the edge scrolling and squaddies walking, there is speed options in the ? button to the lower right of the screen.

Guest_john
17-01-2005, 01:58 PM
it was the version that i downloaded from here.
yeah i changed scroll settings down to 1, but its still quite hard to play

The Duke
19-01-2005, 09:40 AM
Look for a program called 'turbo' i have it but dont know if i can give it to you what it does is you type in say 50 and it will slow your computer down to 50% i got it off a friend ages ago. :ok:

Jman4117
22-01-2005, 08:38 PM
Excellent game, but rushed out the door with most of the code reused from the original. From a tactical standpoint its far ahead of X-com, play this one on beginner after beating the original on superhuman. :evil:

Strategy Tips:

1. You can actually open doors before you enter a room in this game. Use it to keep from being cut down with reaction fire from all those aliens that stop moving after 10 or so turns.

2. All of the Sonic guns are on relativly equal footing. The cannon rarely gets you more than one shot, whereas the rifle and pistol can give you 2-3 shots on the move.

3. Use those tanks to scout in that wide open ocean terrian.

4. Gas cannons are awesome, anyone who can carry one gets one at least until gauss rifles come around.

5. Explosives do 4x damage to large terror units, and also the weak under armor is used instead of the side that was hit when the damage is decided. (Best use of Gas cannon HE :ok: )

6. Shok bombs knock Lobbies out cold. Fire then nade the body.


P.S. - Be on the look out for the research bugs. Whatever you do, DON'T research a Tasloth Commander, it is not a legal unit and will likely corrupt your save.

As for Turbo: I saw it on one of the X-com fan sites about 6 months ago, not sure if it is still around on the web.

Bluk
25-01-2005, 12:50 AM
I got a problem. When my curser even touches the edge of the screen in battle mode, instead of slowly scrolling to a different part of a map, it jets me all the way to the other end faster than my granmother can take down a cheeseburger. I have a similar problem when im trying to look at a different part of the world. I click the rotation butten as quickly as I can and the world spins compleatly around. can anyone help?

Jman4117
25-01-2005, 03:38 AM
Your CPU is to fast for the game, keep in mind it was made for 486's. Get a slowdown utility such as Turbo to get the game playable

Eagle of Fire
25-01-2005, 06:24 AM
Use DOSBox.

Bluk
25-01-2005, 09:04 PM
Thanks :)
I do have dosbox. I tried to figure it out last night, but I almost pulled my hair out.
Now looking for that turbo thing.

Bluk
25-01-2005, 09:19 PM
I just figured it out. Heh, so simple. Scroll speed.

Guest
29-01-2005, 12:13 PM
I agree in general about the difference between X1 and X2, X1 had more thrill and excitement, while almost everything is the same on X2. However, it's the twists in the research tree that make X2 so interesting, as well as the use of Hand to Hand weapons (Which cleave through the lobsters like butter btw) For those who don't know it, calcinites are the key to H2H weapons, a corpse will be enough for the Vibro Blade, but a live one is needed for the others. The problem is that they don't always appear in the game

Kevin
31-01-2005, 01:33 AM
I remember the intro video was actually animated when I first played x-com 2 many years again. I the game I downloaded here has the intro as a slide show. Is that just the way it is now?

Jman4117
31-01-2005, 04:18 AM
That version of the game is about 30mb I believe. Would take up a lot of extra bandwidth just to get the video.

albur
31-01-2005, 08:41 AM
xcom 1 is a litle better than xcom 2 but the best for me is xcom-apocalypse (xcom 3) you can do a lot of things you've never imagine. I recomend it for you all

another_guest
06-02-2005, 12:16 AM
Some people told me TFtD was too hard for them to complete - I never tried, as it looked way too much like UFO...
But a sort of cheat I've never run across on the internet so far, is to alter your soldiers:
use a hexeditor to open the "soldiers.dat" file; you'll see their names followed by a series of figures. Change any of those values that aren't 00 to CC (for an early saving). This will give you more time units, excellent accuracy, etc. Only throwing grenades won't work anymore since every possible place is out of reach. Maybe it's got to do with the throwing accuracy being too high.
Oh, and the reason why I'd limit to CC (theoretically you could go all the way up to FF, which is hexadecimal for 255) is that your soldiers will improve with time. Once they'd get above 255 for any characteristic, you won't be able to use them at all.
As for savings later in the game: the improvements of your soldiers compared to their beginning status, will be listed after their initial values in the file, so there only alter the first half of all values (or change them all to 66 -> together with the improvements that will give you about 200 for each characteristic).
I'm not 100% sure about the order in which the characteristics are listed in the file, I believe it was the same order as in the game when you look at the soldiers' stats, but if you want to be sure you'll have to try for yourselves...

Jman4117
06-02-2005, 04:50 AM
The game isn't THAT hard... O.o

Eagle of Fire
06-02-2005, 04:44 PM
The game is easily twice as hard than the original but that's hardly a problem for me... :blink:

The real problem woudl be that it's also twice as long, so twice as boring...

x-com maniac
11-02-2005, 07:01 AM
the game ! X-com Wow awsome ...

the story ! great !

:D

DrGamut
14-02-2005, 06:56 AM
ACK! I'm having a big issue in X-Com 1. :( :( :(

Can anyone help me?

The first time I played, I did terrible, scored negative monthly ratings every time, and eventually lost the USA to the aliens.

Second time around, complete opposite, 1000+ monthly ratings every month, taking down every sighted UFO and/or defeating their forces at land.

April 1999 comes around...suddenly the USA is buzzing with UFOs. I take down 2 larges and various smalls, but allow two very larges to conduct their business in Canada and USA untouched, big mistake. An infiltration mission succeeds and I lose USA. So I reload my save and redo April, this time I take out both battleships as soon as I can (after they land on the USA), and a large abductor as well. Another large ship manages to slip away before I can get it. This is on the 14th. So I fast forward to the end of the month to see what happens, skipping through completed research notifications and spottings of small craft (no terrorism site comes up, though it does if I don't fast forward). At the end of the month...

USA STILL GOES TO THE ALIENS.

What the hell is up? If I play too poorly I lose them? If I play too well I lose them? This wouldn't be such an issue if my base wasn't /IN/ USA.

...what do I do? =(

Eagle of Fire
14-02-2005, 07:30 AM
...what do I do? =(

Asking in the right game thread might be wise...

Guest
14-02-2005, 07:46 AM
I don't see a thread for the original X-Com, I figured this game was close enough to make the question appropriate. I also assume many of the players of this game played the original, as well.

If you can point me to the thread for the original game I'd be pleased to post there.

Guest
14-02-2005, 07:48 AM
Doh, I found it, nevermind. :bye:

PrejudiceSucks
14-02-2005, 03:15 PM
I have to say that whilst this game is good, the original is about twice as good.

I think that the most annoying element was that they changed all of the names of all the useful earth weapons, to be more 'futuristic' and I had to learn everything again!

And Dye grenades still knocked the aliens out!

Another problem was that, like the first game, to start with, you have such a horrible layout for your base that it is nearly impossible to defend and early on in the game it's quite hard to get enough money to build another.

So whilst the game may be championed by some for adding a new place to fight, it is basically a worse version of the original, but also with an annoying research bug.

Xcom-fan
15-02-2005, 02:46 PM
I'm using dosBOX 0.63. Has been working flawlessly.

The alien name you all refer to is Deep One.

The best weapon against the Lobstermen are "Vibro Blades" and "Thermic Lances"
Why ? Because they require very little time units to be used and can penetrate
their tough exo-skeleton ;-)
Since they require few time units to be effectively used, you can spend more
units walking around.

As far as Apocalipse goes, I'll say that the radical change in the alien life forms
took off good part of my empathy for this game. Come on, can anyone accept
the fact those giant green slugs have any remants of intelligence or the others
can build all that weaponry ? Not to mention the final alien... it's simply pathetic.

But I really like the aerial battle against those ufos over the city

Still cannot set aside any of these games... once in a while I catch myself playing
Enemy Unknown and TFTD :-)

lala
17-02-2005, 11:21 PM
i don't know if it's a version thing, (i got the UK Powerplus version of this game if i remember),

i never had any problem with a research bug, but i did have....

synapse (or whatever) site missions were impossible to complete sometimes, because of a bug that ment the last alien was hidden behind a wall off the map, and even if i destroyed the 'synonim device' (or whatever) the mission didn't end, and if i evacuated after destroying it the game wouldn't recognize that i had completed the mission and it would come up as failed .. all that time wasted... and then facing the over numerous and extremely boring cruise ship missions, etc :cry:

one thing i did think was an improvement, was the layout of the 'ufos', the way they had gantries and stuff to shoot you from above as u entered the alien ships, i thought that was clever design

Ultralisk
18-02-2005, 02:09 PM
I wanna ask you sth. the thing is I can't run it with the bootdisk I mean it's givig some soundblaster errors and we are clicking on the terror.com aren't we ?

Eagle of Fire
18-02-2005, 07:19 PM
There is a research bug in TFTD. If you do your research in the wrong order you might not have access to some research in the tree, and some of them are essential.

Here (http://paralight.ru/xcom/) is the fix, but if you use it without the bug then I do consider this a cheat. So should you.

PrejudiceSucks
23-02-2005, 11:37 AM
The one I especially hate is when you research a Tasloth Commander (I think they're called that) and it stops you getting the research to the Leviathon, which is necesssary to complete the game.

That is possibly the most annoying thing ever, especially if you only keep one campaign save!

Lizard
23-02-2005, 07:21 PM
I have finished Ufo few times and I thought I go and play X-COM TFD...And you all are RIGHT it is a lot tougher than UFO but more or less the same :rifle: .I have question:How you actually upgrade your soldiers?I mean all my mens have 8 missions with OK and EXCELLENT rating and the best one has killed more than 15 alien but he is STILL ENSIGN!! :ranting: And other at lowest rank.They have quite good stats thought but it is diference between seaman with good stats and commander with good stats...So how actually does this system work? :blink:

Eagle of Fire
23-02-2005, 07:37 PM
I think you can only have a set number of higher ranked squaddies and this depend of the total amount of squaddies you have. For example I never managed to get the higher ranked soldiers until I dramatically increased the total number of squaddies in one of my games. After I got more squaddies and done a single successful mission then they all got promoted in a flash. Some people who did not even take part in the mission (but were not rookies anymore) even got promoted.

So I'd say that if you'd want those particular soldiers to get higher rank you either have to take the higher ranks out of the game somehow or have more squaddie under them. Once they get a rank they can't get back so I guess it has something to do with a first there first serve basis.

IMHO ranks mean nothing. I never noticed a real difference except for the moral effect when an officer die.

Lizard
23-02-2005, 07:50 PM
Originally posted by Eagle of Fire@Feb 23 2005, 09:37 PM
I think you can only have a set number of higher ranked squaddies and this depend of the total amount of squaddies you have. For example I never managed to get the higher ranked soldiers until I dramatically increased the total number of squaddies in one of my games. After I got more squaddies and done a single successful mission then they all got promoted in a flash. Some people who did not even take part in the mission (but were not rookies anymore) even got promoted.

So I'd say that if you'd want those particular soldiers to get higher rank you either have to take the higher ranks out of the game somehow or have more squaddie under them. Once they get a rank they can't get back so I guess it has something to do with a first there first serve basis.

IMHO ranks mean nothing. I never noticed a real difference except for the moral effect when an officer die.
I dont know.I actually always thought that when squadie get higher rank,all his abilities will improve a little? :blink:

Eagle of Fire
23-02-2005, 08:04 PM
Even if this is right, it's nothing which can't be done better with training (read: killing Aliens in missions).

Jman4117
24-02-2005, 03:19 AM
I believe it goes something like 35 troops for a Commander/Captain, 21 per Colonel/Commander, 15 per Captain/Leutenant, 7 per Sargeant/Ensign, and you can have any number of Squaddies/Able Seamen.

Lizard
24-02-2005, 10:09 AM
Originally posted by Jman4117@Feb 24 2005, 05:19 AM
I believe it goes something like 35 troops for a Commander/Captain, 21 per Colonel/Commander, 15 per Captain/Leutenant, 7 per Sargeant/Ensign, and you can have any number of Squaddies/Able Seamen.
Overall or equipped in ship?

TheChosen
24-02-2005, 11:57 AM
I dont like this game. Its not bad, but i still dont like it :not_ok: .
The original X-com( UFO) was better.

Hkizzle
24-02-2005, 02:25 PM
I've installed Dosbox and was playing the game fine. Finished a couple of missions, but whenever the first land mission starts, the game will just exit to windows.

Can anyone help me out?

PrejudiceSucks
24-02-2005, 04:19 PM
Yeah, the game sometimes does this. Remember to keep any other ships but your landing craft out of the sea/air, or sometimes the game crashes.

Lizard
24-02-2005, 05:57 PM
Originally posted by TheChosen@Feb 24 2005, 01:57 PM
I dont like this game. Its not bad, but i still dont like it :not_ok: .
The original X-com( UFO) was better.
Yes it is definetly worse than UFO.But I will beat it anyway becouse I am serious X-COM freak :D .

PrejudiceSucks
24-02-2005, 08:27 PM
Overall or equipped in ship?

I think it is overall and in all bases. If you think about it, you're not gonna have 35 Aquanauts in one ship, ever (even a leviathon)

And yes, the original is far better.

I think that what pissed me off the most was that the 'gauss' weapons need clips! How annoying! Stick to the lasers, people!

Another annoying thing is that you can fire hydro-jet cannons etc in a base / in a harbour - But only reaction fire! NOOOOAAAARGGHHH *goes crazy and falls asleep in a pool of my own... crazitude*

Hkizzle
24-02-2005, 10:53 PM
Originally posted by PrejudiceSucks@Feb 24 2005, 05:19 PM
Yeah, the game sometimes does this. Remember to keep any other ships but your landing craft out of the sea/air, or sometimes the game crashes.


It didn't crash when I was in the World map mode. It keeps crashing when the mission has already started, during turn 1 or 2 of the Alien movement. I tried underwater missions as well as land and each time I get to the third mission on the first or second turn for the aliens, it also crashes.

Lizard
25-02-2005, 10:28 AM
One question:What I need to research to have better aircrafts?I am in month 5, have four bases everything researched what I can but I still have just baracuda and triton...(althought with sonic technology)Did I missed something? :blink:
Or it is research bug?

alphafoxtrot
25-02-2005, 11:28 AM
hi,

I use to play this game on windows 95 when i was a kid, and I felt like playing this
after sometime, but i encountered some problems. I downloaded this game from this site, unziped the file and tried installing, but it doesnt work. I have a winxp, someone plz help me!

PrejudiceSucks
25-02-2005, 12:10 PM
One question:What I need to research to have better aircrafts?I am in month 5, have four bases everything researched what I can but I still have just baracuda and triton...(althought with sonic technology)Did I missed something?*
Or it is research bug?

To research the new crafts, you generally need to research aqua plastics, Zyrrbite and things, but also usually need some kind of live alien.

But not a Tasloth Commander!

I think that there is a link to a place with the research fix, but there is also a X-Com 2 researches list (very, very handy!) in a .pdf format.

You can get your info there. Also Lizard, congrats on the 100th post! (I was considering a quadruple post to get to 100 but that wud get me kicked out!)

Although I got the 500th UFO post :bleh:

I use to play this game on windows 95 when i was a kid, and I felt like playing this
after sometime, but i encountered some problems. I downloaded this game from this site, unziped the file and tried installing, but it doesnt work. I have a winxp, someone plz help me

There is no need to install anything, there is an X-Com Terror from (or of, can't remember) the Deep icon (it's an .exe file) which you can run it through. There are two, one of them runs in XP.

Lizard
25-02-2005, 12:13 PM
Originally posted by PrejudiceSucks@Feb 25 2005, 02:10 PM
One question:What I need to research to have better aircrafts?I am in month 5, have four bases everything researched what I can but I still have just baracuda and triton...(althought with sonic technology)Did I missed something?*
Or it is research bug?

To research the new crafts, you generally need to research aqua plastics, Zyrrbite and things, but also usually need some kind of live alien.

But not a Tasloth Commander!

I think that there is a link to a place with the research fix, but there is also a X-Com 2 researches list (very, very handy!) in a .pdf format.

You can get your info there. Also Lizard, congrats on the 100th post! (I was considering a quadruple post to get to 100 but that wud get me kicked out!)

Although I got the 500th UFO post :bleh:

I use to play this game on windows 95 when i was a kid, and I felt like playing this
after sometime, but i encountered some problems. I downloaded this game from this site, unziped the file and tried installing, but it doesnt work. I have a winxp, someone plz help me

There is no need to install anything, there is an X-Com Terror from (or of, can't remember) the Deep icon (it's an .exe file) which you can run it through. There are two, one of them runs in XP.
Thanks... :max:
Yup,I researched anything,all ufo components,all weapons,all aliens,all CAPTURED TASLOTHS :ranting: :Titan: .
Hmmph-Going to start new game-

PrejudiceSucks
25-02-2005, 12:18 PM
Only the tasloth commander breaks the game, you can research all of the rest of them!

Lizard
25-02-2005, 12:22 PM
:blink:
Dont know.Maybe I just miss some Ufo components? :blink:
However it is much harder when you must shot down Very large ufos just with baracudas but it is playable.But I guess to win the game you will need some Super-Dooper uber aircraft (like Avenger in Ufo) which can reach the final mission

alphafoxtrot
25-02-2005, 02:31 PM
Hi, sorry for being such a newb, but can some help me?

I read the old posts in this forum, and thought that dosbox will be a good choice
to try. I kinda struggled with the commands but managed to install and start TFTD,
but my sounds is extremely slow. The game itself runs fine with the use of ctrl+F12, and the only problem is my sound. I think that it might have to do with the sound configuration when installing but I dunno.

Some one plz help!

PrejudiceSucks
25-02-2005, 02:43 PM
Lizard, the craft you speak of is called the Leviathon!

To get it you need to get a live Lobsterman Commander, I think, although if you research a Tasloth commander the research bug makes it impossible to get the research for the Leviathon, and hence the game is unwinnable.

Really, really annoying if you only keep 1 campaign (geoscape) save.

Lizard
25-02-2005, 04:05 PM
Originally posted by PrejudiceSucks@Feb 25 2005, 04:43 PM
Lizard, the craft you speak of is called the Leviathon!

To get it you need to get a live Lobsterman Commander, I think, although if you research a Tasloth commander the research bug makes it impossible to get the research for the Leviathon, and hence the game is unwinnable.

Really, really annoying if you only keep 1 campaign (geoscape) save.
Lobster mans?But they are Evil!!! :ph34r:
I hate them.I hate all aliens that survive two headshots with sonic rifle GRRR...
Btw I must start a new game I guess becouse I HAVE just one geospace save...
Im beginning to doubt if is X-Com Terror from the depth worth it :angry:

Eagle of Fire
25-02-2005, 04:56 PM
I posted a fix for that a week ago. Just go back a page or two and you'll find it.

PrejudiceSucks
25-02-2005, 05:29 PM
Yeah. That is one of the reasons I never completed TfTD. Some others were - Aquanauts can't swim upwards - how hard could it be?
The technologies have really sucky names
It's really, really hard
the aliens for the most part were awful
Under the sea is bad enough, but door-to-door searches on the ships?

No! ARRGH! :wall:

Plus, your soldiers didn't go :rifle: it was more like

'Hello I am aqaunaut number 2 :whistle: You may shoot me now if you like, or you could wait until I can't even see you :whistle: '

Lizard
25-02-2005, 08:01 PM
Originally posted by PrejudiceSucks@Feb 25 2005, 07:29 PM
Yeah. That is one of the reasons I never completed TfTD. Some others were - Aquanauts can't swim upwards - how hard could it be?
The technologies have really sucky names
It's really, really hard
the aliens for the most part were awful
Under the sea is bad enough, but door-to-door searches on the ships?

No! ARRGH! :wall:

Plus, your soldiers didn't go :rifle: it was more like

'Hello I am aqaunaut number 2 :whistle: You may shoot me now if you like, or you could wait until I can't even see you :whistle: '
Yup.I am sick of it.And I dont want to play it once more.I guess I return back to Ufo:Aftermath.Still beating on hard :whistle:

PrejudiceSucks
25-02-2005, 08:05 PM
LOL good move, mate!

If you don't want mediocrity don't play TfTD or indeed Apocalype (although I'm probably gonna get lynched for that)

Just play the orginal! WOOO! BREAK THE CHAINS!

Yeah... that's enough rebelling for one day.

Top TfTD tip of the day : Get gauss tanks asap - they own the other tanks.

Eagle of Fire
25-02-2005, 08:28 PM
I guess I return back to Ufo:Aftermath.Still beating on hard

If there is a game that is not worth playing then it's Aftermath. I'd play TFTD anytime instead of playing that extremely crappy game.

Even TFTD is superior to Aftermath in every aspect. I don't like 3D.

Lizard
25-02-2005, 08:38 PM
Originally posted by Eagle of Fire@Feb 25 2005, 10:28 PM
I guess I return back to Ufo:Aftermath.Still beating on hard

If there is a game that is not worth playing then it's Aftermath. I'd play TFTD anytime instead of playing that extremely crappy game.

Even TFTD is superior to Aftermath in every aspect. I don't like 3D.
Well maybe...
I actually dont even thing that Aftermath is part of "Ufo family" But it is quite enoyable game althought it has many bugs and is absurd difficult sometimes.I agree,if you waited sequel to ufo and X-com it was a quite disapointing,but it is good tactical game...

PrejudiceSucks
26-02-2005, 08:33 AM
Aftermath really crosses the line from the X-Com games which are more strategic to games like Silent Storm (I think it is called that) which is really a tactical strategy game.

Whilst I do miss the geoscape element of the game, I think that Aftermath is still a good game.

TfTD not only didn't improve on the orginal's graphics or gameplay, IMO it actually made it worse.

At the start of the game, it is nearly impossible to get anywhere due to the awful weapons you start with, and it doesn't get any easier as the game goes on.

The graphics are worse (more pixellated) and the environment you fight in gets very boring quickly.

Anyway, that's enough ranting.

Carp
26-02-2005, 08:31 PM
Sorry for this horrible question, but I can not for the life of me figure out how to end a dang turn during fights?

Lizard
26-02-2005, 08:40 PM
Originally posted by Carp@Feb 26 2005, 10:31 PM
Sorry for this horrible question, but I can not for the life of me figure out how to end a dang turn during fights?
:blink: LOL
There is end turn button on right.(There where you got level up,level down, ? button etc...)The controls are the same as in UFO...

Carp
26-02-2005, 08:45 PM
Oh, I see now. I was afraid to hit that, because the first time I did the game crashed. Thanks

zombie
26-02-2005, 10:20 PM
i didnt get UFO unknown to work, cause winzip taugth it was a screensaver. i dont get this one to work either. i download. uzip. click on install. and i stands:
Invalid option: Deep\INSTALL:EX
MicroProse Install ver 2.00:
INSTALL (FLAGS)
-s Do NOT auto-detect sound cards
-b Turn ON speeker-beeps
-p Do Not Load Background Art

WTF does it mean?!? :wall: :wall: :wall: :wall: :ranting:

PrejudiceSucks
27-02-2005, 10:05 AM
Zombie, don't bother installing it - Extract it to a folder of your choosing and just use the Terror From the Deep .exe file!

Zach
01-03-2005, 09:41 PM
The sound is HORRIBLE!

Lizard
01-03-2005, 09:43 PM
Originally posted by Zach@Mar 1 2005, 11:41 PM
The sound is HORRIBLE!
:blink: Never played it with sound.I remener that in originall Ufo were sounds pretty good and made a good atmosphere,but X-com is worse than Ufo,almost in everey aspect :not_ok:

PrejudiceSucks
03-03-2005, 04:26 PM
So, does anyone here bother using the new types of craft you get later in the game?

I use them all apart from the Leviathon, really, because that takes way too much Zyrrbite.

Any of you like the manta etc. ?

Jman4117
03-03-2005, 05:25 PM
I use them all. Leviathan comes in handy when you need a full squad with tanks on the other side of the world yesterday. :P

As for Zybrite, it is much more plentiful than E115 was in UFO.

PrejudiceSucks
03-03-2005, 05:38 PM
Yeah, I guess and it is easy to get if you go attack cautiously, but still... I don't think it's very useful.

Still a better transport than the basic one, I guess (unlike in UFO 1)

gregor
03-03-2005, 07:14 PM
Originally posted by PrejudiceSucks@Mar 3 2005, 05:26 PM
So, does anyone here bother using the new types of craft you get later in the game?

I use them all apart from the Leviathon, really, because that takes way too much Zyrrbite.

Any of you like the manta etc. ?
Leviathan can take more damage than Manta (usefull if oyu dont' have the proper weapons for ships yet or have problem downing a really big alien ship).

Still it is mostly usefull just for last mission (in the deep, deep watters where other ships can't reach). Ah also good for colony missions because you can load it with vehicles (they can't be "wounded" in next mission) and totally destroy the colony.

Hkizzle
04-03-2005, 12:24 AM
Manta and Leviathan are both good ships. Hammerhead is a waste of Zybrite in my opinion, can only fit 12 people in. You want a ship that can fit as many people in as possible so they can go get some xp off the missions.
The new recruits are really green and tend to be the ones that get killed even with good armour, so you want to increase their stats fast.

PrejudiceSucks
04-03-2005, 12:07 PM
LOL am I the only person here who uses the Hammerhead (Lightning) to attack colonies or Terror sites?

I send a group of 12 people (all of whom are well trained and armoured) to attack that kind of thing. Tanks in both UFO games are totally pointless after you get anyone in a team better than Sergeant/Ensign.

And Hammerheads are a way better transport than Leviathons, as with Leviathons everyone fills them with loads of crap soldiers, who need a lot of grenades and clips to be any good.

With a Hammerhead, all you need is 8 soldiers in good armour, with Guass Rifles and a Motion detector grenade (or whatever UFO2 calls it) and a Sonic Pulser and you can take down even the best UFOs.

Especially with a team of people ranked up to 'Commando' :ph34r:

Jman4117
04-03-2005, 10:41 PM
If you want a REAL commando fight use Xcomutil and use the fighters as transports. 6 heavily armed elites.... :rifle: :rifle: :rifle: :rifle: :rifle: :rifle:

PrejudiceSucks
05-03-2005, 08:55 AM
XcomUtil eh?

Where wouldst I be obtaining this... *thinks of medieval term* brave... piece of computer software?

I don't mind cheating with crafts, I just despise those who use money cheats!

P.S. does it work for the original UFO/X-COM?

Jman4117
05-03-2005, 07:20 PM
It works with all versions of UFO/TFTD.

http://members.aol.com/stjones/xcomutil/

PrejudiceSucks
06-03-2005, 09:07 AM
Holy crap that thing is AWESOME!

Woo now I don't have to bother fighting at night.

And the Heavy Laser is good, if expensive!

WOOOOO!

Wow... that is awesome. Go the Guass Weapons now! WOOOOO!

Sorry... ummm... yeah....

TfTD hint for the say: PWT is merde, apart from for defences. PWT defence is fantastic, get it, but have Sonic Oscillators on your ships.

WOOOO XcomUtil! :guns: Wooo Manta kicks behind!

Newcomer
16-03-2005, 11:19 AM
Hi Guys..I am a newcomer to the X-com series..I am even a new comer for anygame dating before 1997 or 1998.. My first real contact with abandonned games was 2 weaks ago when i started downloading stuff form this site..This is why you will have to forgive me for a question about this game that might look stupid for "little experienced" players: i am playing this game now, didn't go so far yet but i am still unable to load tanks -or whatever they are called- to the Triton..So how to do this? Thanks for whoever will answer this question..

PrejudiceSucks
16-03-2005, 06:47 PM
The tanks in this are called Golgumeths or something like that, they are very expensive and the torpedo ones only fire underwater.

For this reason, research Guass technology until you can get guass Golgumeths and also Guass craft cannons, which are quite good, especially compared to normal craft cannons.

They are just a normal item to load and it will tell you if there is not enough ammunition for the tanks.

They are listed under 'SWS' once loaded.

My-Q
17-03-2005, 07:05 AM
It's "coelacanth" :D
I don't know about you guys, but my TFTD game loves to jump out to windows so often, even when i'm running it from dosbox. Maybe it's just short of memory? :blink:

PrejudiceSucks
17-03-2005, 12:00 PM
Mine's fine, but I use Windows 98SE with DOS, so I should be alright.

Shame yours doesn't work, it's quite a good game.

The original is better though.

Jim6
17-03-2005, 05:07 PM
Originally posted by Newcomer@Mar 16 2005, 12:19 PM
Hi Guys..I am a newcomer to the X-com series..I am even a new comer for anygame dating before 1997 or 1998.. My first real contact with abandonned games was 2 weaks ago when i started downloading stuff form this site..This is why you will have to forgive me for a question about this game that might look stupid for "little experienced" players: i am playing this game now, didn't go so far yet but i am still unable to load tanks -or whatever they are called- to the Triton..So how to do this? Thanks for whoever will answer this question..
Well, a tank needs the same amount of space as 4 people - look at the top of the "Ships" screen, and make sure you have space on your Triton (I think it's max is 14, so you can onnly use 10) and then add a tank in the Equipment screen.

TftD is far better than Xcom 1 - I much prefer the difficulty level. Added to that, the music is incredibly atmospheric!

PrejudiceSucks
17-03-2005, 06:22 PM
If you want the game to be hard, use X-COM Util and make the original harder.

The original has better graphics and smoother gameplay, plus the research tree is way easier to get to grips with.

Newcomer
18-03-2005, 09:50 AM
Well, a tank needs the same amount of space as 4 people - look at the top of the "Ships" screen, and make sure you have space on your Triton (I think it's max is 14, so you can onnly use 10) and then add a tank in the Equipment screen.
(Jim6 @ Mar 17 2005, 06:07 PM)

Thanks Jim6! This will eliminate a big handicap in my game..

My-Q
18-03-2005, 12:31 PM
I agree with PrejudiceSucks.. the ufo:enemy iunknown game has better graphics and overall play is better. Well, the research tree is more challenging in TFTD, so i prefer TFTD for veteran ufo players, rather than playing ufo again and setting the difficulty higher.

Felton
26-03-2005, 06:49 PM
Hey guys. This game is a classic, and I still love it. I can get the game to work, but when I do a mission, I scoll off the map. I know there was talk about earleir in the thread. Use DOSbox. So I went and got DOSbox, installed it and all, and I can't figure out to get the game to work in it. Could someone help me with this please?

Thanks.

another_guest
26-03-2005, 07:39 PM
Originally posted by Felton@Mar 26 2005, 07:49 PM
I went and got DOSbox, installed it and all, and I can't figure out to get the game to work in it. Could someone help me with this please?
Use D-Fend as a front end to Dosbox: this way you can get a game running through Dosbox in no time, without having to type a single command.
http://members.home.nl/mabus/dfend.htm

Felton
26-03-2005, 07:43 PM
Yeah, stupid me, I didn't think of looking in trouble shooting. Found out how to use it though. :D

Newcomer
30-03-2005, 05:58 PM
Hi guys! I am having a couple of problems with the game again:
the first one: i made some encounters with an alien "Flying dish" during some shipping routes attack..No amunition i tried so far seems to be able to detroy that thing..How to destroy it?
The second one: i have some trouble with the Triton's door, sometimes it remains opened after an aquanaut exits, sometimes it doesn't..Remaining opened is sometimes very penalizing..So what is wrong with that door?
Thanks for anyone interested in answering this problem.

PrejudiceSucks
30-03-2005, 07:45 PM
Yep, don't fire at shipping routes, you are supposed to land soldiers there.

As for the Triton thing, 1 turn after you pass through the door (maybe 2) it will close the door.

Hope that answers your questions.

Jman4117
31-03-2005, 05:17 AM
Land at the shipping routes, it's the equivalent of a terror site. You have to clear out two sections of ship (plan on about 2 hours).

As for the Triton's door. You can right click to open and close it so long as a trooper is facing it. It takes no TUs and works on any door. VERY useful when an alien is lying in wait for you.

PrejudiceSucks
31-03-2005, 08:36 AM
Because the door starts closed, what I recommend is to get everyone to prime their grenades (all of them) and stick them back in their pockets!

The aliens don't, as a rule, go into your transports on purpose, so you could easily prime 3/4 grenades with everyone, and in TfTD grenades don't blow other grenades up, so you could explode with a few magna packs if you get eaten by an alien.

Works like a charm!

Oh and Shipping Route missions are just about the most tedious things ever.

Newcomer
03-04-2005, 02:50 PM
Guys, u solved the second problem for me..Thanks a lot..As for the first one, i am afraid that i didn't explain well: of course i landed my soldiers in the ship to clear it.. The problem is: there is an enemy "alien" that i am not managing to destroy and it looks like a "small flying dish" floating around.. Usually, this "thing" appears with "tasoth soldiers" and does not appear when i land my soldiers in terror sites or to clear a ship and find the "Gill men and Deep ones"..Hope i clarified the problem this time..Thanks again for the answers..

Jman4117
03-04-2005, 11:59 PM
Can't find it? They stop moving after about 10 turns. Looks like a room by room search is in order. ;)

Or can't destroy it?....hrm....what do you mean by "small"? Only thing I can think of that might be fish are the 4x4 nautilus and jellyfish and those have massive armour...

PrejudiceSucks
04-04-2005, 05:41 PM
Yeah, those things are very, very nasty, especially on a Cruise Attack or whatever they are called. You really want to watch out for them.

On other notes : I got the 150th TfTD post... w00t.

flash
05-04-2005, 05:34 PM
i still remember spent few hours to develop new tech, search for alien.....

Jman4117
05-04-2005, 07:26 PM
and that annoying bug that keeps you from finishing the game.... >.>

Arrrgh!
06-04-2005, 09:20 AM
Hi Guys,

Just a newb question,

I'm trying to get TFTD to install, but I just get a message saying "Install not complete". The only options I get in the install menu are view readme file and exit install.

I know an earlier poster said to just run the .exe file, but the only executables in my zip are the install, mpscopy and pkunzip. Any ideas?

:wall:

efthimios
06-04-2005, 09:45 AM
What bug doesn't allow you to finish the game? Is it in the "gold" version as well? I was thinking of playing the game after all these years (never finished it), but if there is a bug that doesn't allow you to finish it I might as well save my time.

Jman4117
06-04-2005, 09:51 AM
Still beatable, just have to be SURE you get EVERYTHING in the correct order in some places.

BeefontheBone
06-04-2005, 10:00 AM
Originally posted by Arrrgh!@Apr 6 2005, 09:20 AM
I'm trying to get TFTD to install, but I just get a message saying "Install not complete". The only options I get in the install menu are view readme file and exit install.

I know an earlier poster said to just run the .exe file, but the only executables in my zip are the install, mpscopy and pkunzip. Any ideas?
Weird, I have the "Install Game" option at the top. Try extracting them to a folder and the installing in dos/dosbox, and if not try redownloading the archive.

efthimios
06-04-2005, 11:05 AM
Jman, is there something like a guide for that? I wouldn't want to reach a dead end because of it.

Jman4117
07-04-2005, 02:33 AM
I believe it may be in the USG. Be sure you get a live and a dead Deep One. Most of the tech hinges on it.

efthimios
07-04-2005, 04:35 AM
Live and dead Deep One, check.
Thank you!

Arrgh!
07-04-2005, 11:21 AM
Thanks BeefontheBone,

Installs fine under DosBox.
:ok:

Lizard
07-04-2005, 11:34 AM
Originally posted by efthimios@Apr 6 2005, 12:05 PM
Jman, is there something like a guide for that? I wouldn't want to reach a dead end because of it.
The bug is,that when you resreach Tasloth(one of alien types) commander,you wont be able to resreach finall craft(something like Avenger)-so you wont be able to finish the game.Happened me once :wall: :wall: :wall:

efthimios
07-04-2005, 11:48 AM
So, apart from that deep one creature, I should also first research the final craft before researching that second alien. Thanks.

Jman4117
07-04-2005, 03:27 PM
It's the Tasloth Commander that messes the T'Leth bit up. It isn't supposed to exist and if you get one via a bug you can't get the stuff to beat the game. *Does web search.....*

Jman4117
07-04-2005, 03:49 PM
From what I dug up, it seems to be: Deep One corpse > Aqua Plastics > Plastic Aqua Armour > Ion Beam Accelerators > Live Deep One > Ion Armour > Magnetic Navigation > Mag Ion Armour

Then you get the ship tech after the Mag Ion.

Keep a sub contruction around while doing the research too...

efthimios
08-04-2005, 02:53 AM
Ah, so I shouldn't research any Tasloth alien, and focus on that path you mentioned. Thank you.
:ok:

efthimios
08-04-2005, 08:33 AM
http://dlh.net/cgi-bin/pat.cgi?lang=eng&ref=ps&sys=pc&cap=x

if you look down till you reach xcom ii it has a file called research tree fix, I wonder if this helps?

Jman4117
08-04-2005, 08:36 PM
no...you need a Tasloth to get psi, just avoid any Tosloth Commanders like the plague.

Otis_Lee
15-04-2005, 04:44 AM
Hey Everyone,

At the risk of being considered lame, is there a research guide or some such thing for X-COM2? I've had too many problems researching things and it getting messed up

Also.....does anyone out there have the cheat that gives you 50 000 000 dollars?

Xcom fan
15-04-2005, 06:15 AM
Originally posted by My-Q@Mar 17 2005, 08:05 AM

I don't know about you guys, but my TFTD game loves to jump out to windows so often, even when i'm running it from dosbox. Maybe it's just short of memory? :blink:
Oh, you have to save often.
I use Win98SE with DOS and I ocassionally get burst out of the game, usually when you start a battle. It's best you do a double-boot Win98 and WinXP to run old games on 98, it works most of the time.

Xcom Fan
15-04-2005, 06:16 AM
Originally posted by Otis_Lee@Apr 15 2005, 04:44 AM
Hey Everyone,

At the risk of being considered lame, is there a research guide or some such thing for X-COM2? I've had too many problems researching things and it getting messed up

Also.....does anyone out there have the cheat that gives you 50 000 000 dollars?
There is full research tree, hints, tips and cheats at
xcomufo.com

Game on,

Otis_Lee
15-04-2005, 10:47 PM
Does anyone now how to use the editor from xcomufo.com? I'm using windows xp with dosbox.

tuapuk
17-04-2005, 05:05 AM
does anyone have tried this game on winxp pro SP2?
coz the zip file i downloaded fr this site only has the below exe files:

1. Install.exe
2. MPScopy.ex

there's no terror form the deep.exe
also, the install.exe doesnt work, nor i tried to install from within the zipped file, nor i tried clicking the Install button on winzip. all doesn't work.

it says:
16 bit MS-DOS Subsystem
c:\...\installexe
c:\windows\systems32\autoexec.nt. The system file is not suitable for running MS-DOS and Microsoft Windows applications. Choose 'Close' to terminate the application.

i've also tried DOSbox to run install.exe but doesn't work too. i'm familiar with dosbox hav used it to run other games.

any suggestions?
thanks,

tuapuk
17-04-2005, 05:11 AM
Originally posted by PrejudiceSucks@Feb 27 2005, 11:05 AM
Zombie, don't bother installing it - Extract it to a folder of your choosing and just use the Terror From the Deep .exe file!
that's the problem.. the zip file i downloaded from this site doesn't have this file "Terror From the Deep .exe"

in fact, the only files in the zipped file downloaded are:

Install.dat
Install.exe
Install.gif
MPScopy.exe
MPSLABS.IDX
PKUNZJR.COM
README.txt
TFTD.001


total 8 files.. don't have terror from the deep.exe
any clues?

thanks,

Eagle of Fire
17-04-2005, 05:48 AM
c:\windows\systems32\autoexec.nt. The system file is not suitable for running MS-DOS and Microsoft Windows applications. Choose 'Close' to terminate the application.

"Problem with Autoexec.nt" thread in Troubleshooting section ('http://www.abandonia.com/forum/index.php?showtopic=2534')...

You need to install the game to play it if you only have the files mentioned in your last post.

tuapuk
17-04-2005, 06:36 AM
thanks pal.. hav located the autoexec.nt file and made a copy in the system32 folder.

the game installed and able to run. :)

X-guy
17-04-2005, 05:21 PM
somehow every DOS game on this site doesnt work on my computer. I have Windows XP Service Pack 2 and for some reason I had Windows 98 and the DOS games worked. Can someone find a solution to how I will get my computer to play DOS games again?

another_guest
17-04-2005, 05:28 PM
Originally posted by X-guy@Apr 17 2005, 05:21 PM
somehow every DOS game on this site doesnt work on my computer. I have Windows XP Service Pack 2 and for some reason I had Windows 98 and the DOS games worked. Can someone find a solution to how I will get my computer to play DOS games again?
Run them through Dosbox. You can find Dosbox and its tutorial here:
http://www.abandonia.com/main.php?nav=programs (http://www.abandonia.com/main.php?nav=programs)

Jman4117
17-04-2005, 05:31 PM
Solution 1: Install DOS

Solution 2: Install a DOS based Windows (95/98/ME)

Solution 3: Get a DOS emulator, such as DOSBox....

Xcom fan
20-04-2005, 01:06 PM
Originally posted by X-guy@Apr 17 2005, 05:21 PM
somehow every DOS game on this site doesnt work on my computer. I have Windows XP Service Pack 2 and for some reason I had Windows 98 and the DOS games worked. Can someone find a solution to how I will get my computer to play DOS games again?
Install double-boot XP and 98 so that whenever you need real DOS to run old games you are ready. Note: you have to install 98 first.

Old Lou
23-04-2005, 03:34 PM
Hello:
To the people having trouble running the game on XP, here is my option:
I use the windows version of TFTD and it works fine under XP. I don't know if that's the same version that is located here in Abandonia. I think that this is the best and easy way to make XCom2 run under such operative system. Don't forget to deactivate the hardware acceleration before running the game (if not you'll see "interferences", at least with Nvidia Gcards)
There's also the option of using DosBox but you'll need a fast machine to make Xcom run smoothly
Bye, hope it helps!

Xcom fan
24-04-2005, 09:11 AM
You are right, the version of Xcom2 at abandonia is the DOS version, which has trouble running on XP.

Anyone get problems with the Abandonia Xcom2 download please try to get the Windows version (which runs fine on XP) at www.the-underdogs.org. Check the Strategy section and you will find Xcom2. The download is around 4MB.

Warning: Two versions have difference research tree!!!
To understand it, please visit this website of a veteran:

http://www.geocities.com/nkfarma/xcom.html

and go to the Xcom2 research tree section.

Enjoy,

Eagle of Fire
24-04-2005, 04:42 PM
OR do like everybody else and use DOSBox. :ok:

Edit: Very nice site BTW.

Jman4117
24-04-2005, 04:43 PM
OR install DOS 6.2....

PrejudiceSucks
24-04-2005, 07:23 PM
OR simply use MS-DOS prompt in Win '98 if you have it (lucky bastards) or D-fend (handy as hell).

Jman4117
24-04-2005, 10:17 PM
OR a boot disk and FAT partition...

PrejudiceSucks
28-04-2005, 06:38 AM
Any of the above will work. I hope that you have fun with this game (that isn't as good as UFO, but whatever).

lol
02-05-2005, 03:19 AM
i have trouble running TFTD ond dosbox it runs kinda slow and i have a fast computer

any help?

PrejudiceSucks
02-05-2005, 06:12 AM
Yeah, try increasing the cycles a bit, or alternatively download the HoTU version which works with XP. It also saves Abandonia's money! Woohoo.

Filipsan
02-05-2005, 06:43 PM
Originally posted by lol@May 2 2005, 03:19 AM
i have trouble running TFTD ond dosbox it runs kinda slow and i have a fast computer

any help?
or download win version from underdogs..

PrejudiceSucks
03-05-2005, 01:20 PM
I actually said this before. You fool.

Old Lou
03-05-2005, 03:13 PM
Hi:

I keep thinking that the best option is to run Collector's Edition instead of DosBox.
Yes, the Dosbox option is there over the table, you can use it, but I think unless you have a monster you won't be able to run it smoothly, specially playing tactical on 4th levels. I know that because I did it before and that was the result. The other options are to get it somewhere or upload the Collectors Edition into abandonia. I think I'll suggest it to the admins and maybe we'll avoid future compatibility problems. I'm now running Xcom3 with DosBox and runs choppy choppy in tactical scape at 7th or 8th levels.
I use DosBox often and I think is a good tool, but I also hate to run my games with a poor framerate. Hope improvements though.
Bye.

efthimios
03-05-2005, 04:02 PM
Xcom3? Apocalypse? In that case you do not need to run it under dosbox. :max:

Gabriel Hickmann
03-05-2005, 05:53 PM
yes, i played. but i never understand some things of the game... well, better play my favorite games: Liero, Stunts, Carmen Sandiego and Faery Tale Adventure. :D

PrejudiceSucks
03-05-2005, 08:02 PM
I recommend the original of the series. Apoc was lame and TFTD is way too hard and the graphics are worse.

Sorry, but it's true.

Guest
04-05-2005, 03:23 AM
Originally posted by PrejudiceSucks@May 3 2005, 08:02 PM
I recommend the original of the series. Apoc was lame and TFTD is way too hard and the graphics are worse.

Sorry, but it's true.
agree

PrejudiceSucks
04-05-2005, 08:02 PM
I hope you did, or I wouldn't have said it.

Btw, 200th post is MINE... good night.

Eagle of Fire
04-05-2005, 09:02 PM
Apocalypse is a very decent game if you can take the fact that it is really the worse game of the triology. By taking the game as it is then it is good by normal standard. I always got a lot of fun playing Apocalypse as soon as I learned how the game worked. Unfortunatly it has a steep learning curse... Worse than the original Xcom.

PrejudiceSucks
07-05-2005, 10:06 AM
Exactly, which is the reason I didn't like it. The aliens also suck, they look and feel really... bad...

Eagle of Fire
07-05-2005, 05:08 PM
When I said worse I was talking about the learning curve, not the game.

PrejudiceSucks
07-05-2005, 07:07 PM
Ah... right... well I think that it is worse in both. On the other hand, that is a bit off-topic.

Woohoo 200th post is mine.

By the way, any news on if we can get X-Com Interceptor?

Student
23-05-2005, 01:51 PM
Well i would complain bout the learning curve i learned the basics in 1 or 1,5 hour.
I think the aliens look S***Y but the rest is OK.
TFTD is hard... Too damn hard ive had an cillman port atack in the game before i could build gauss rifled (so i had to use harpoons) witch were very inefective versus deep ones :ranting: . they whacked me quickly.
And the Xcomutil crashes randomly when i place the cursor near the edge of the screen.

PrejudiceSucks
23-05-2005, 08:06 PM
Hmm, the basic are not enough. I really recommend UFO over this one. UFO has alright graphics and is just a better game to play.

XcomUtil is a bit annoying sometimes, I just switched to XP and it doesn't even let me get to the battlescape :(

Malice Mizer
23-05-2005, 08:09 PM
I can't even get TFTD deep to run.. such a pain in the arse..... any advice? I have DOSOX

samtam90
23-05-2005, 08:10 PM
Originally posted by Malice Mizer@May 23 2005, 08:09 PM
I can't even get TFTD deep to run.. such a pain in the arse..... any advice? I have DOSOX
Do you get an error message? If yes, what does it say?

Malice Mizer
23-05-2005, 08:36 PM
I can sort of install it (though it never accepts any sound options) then it tells me to type the exe commands into dos to run it, but when I try that in DOSBOX it can't find the directory.

buntstein
25-05-2005, 08:37 AM
cool games, i loved it - but i can't play with windows 2000 :cry:

PrejudiceSucks
25-05-2005, 05:32 PM
Get DFend people. Also Win 2K should work, isn't there a 'UFO.exe' the same as the one for X-COM 1?

SnowBlind
27-05-2005, 07:45 AM
:guns:
TO settle it all, YEs X-COM 1 is much cooler! The weapons looked Awsome, The Armor was Awsome, the Armor was Awsome! Arming my first squad with all Laser and HE Weapons was awsome! There was not a single building left standing and my squad didn't even have to leave the Skyranger Area. It was hard to sure.. Still fun!

TFTD However was the HARD MODE, long Grueling Missions spent Out Gunned and Out Numbered, and beyond vissual range!! OUCH.



Favoret Moments:
X-COM1 :The Lone Hero? That sole Survivor who snaps out of Panic mode near the sKyRanger without a weapon! He finds a Laser Pistol, Auto Cannon, or Spare Stun Rod inside.... Then goes on to complete the entire mission ALONE. Then you save the file in his honor and he gets promoted to Commander ^^

TFTD: :Titan: Vibroblading any Alien, surrounding an Alien with a stun battons and waiting for him to wake up again ;), and Running out of ammo and throwing my weapon at the SOB that just wouldn't die! It hits him and he dies! Also fun was throwing the random missle and it actually exploding on contact or eventually.. odd bug and fun to!

X Apoc: The Hover Bikes, Arming a fleet of HoverBikes with Justice Missile Launcher and swarming a UFO... hahah the havok!

Snowblind
27-05-2005, 07:49 AM
Does anyone play X-COM Email? there is a serverless version avilable since the primary server was shut down. Also has anyone been able to get XCOM 1-2-3 into multiplayer internet mode somehow some way? Thats what we all want isn't it =) yeah....

Eagle of Fire
27-05-2005, 06:11 PM
Looking here (http://www.abandonia.com/games/96/UFO_2000.htm) would probably answer your question.

To the best of my knowledge it's the only game which allow you to play Xcom multiplayer.

Xcomeragain
30-05-2005, 09:18 AM
Hi guys just wondering if the version provided here is patched to V 2 or not? I found out there was a patch released for this game fixing several bugs and downloaded it from the micropose FTP website. Actually I was thinking of updating the game so could anyone help me out?

jimmy7512
31-05-2005, 11:07 AM
I got a problem everytime I try to do engage the UFOs with my crew and battle them I get this error and then my rating goes to poor even when I didn't get to do the mission. http://i6.photobucket.com/albums/y206/jimmy7512/Screen.png :angry:

PrejudiceSucks
31-05-2005, 11:10 AM
That, my friend, is a missingfile methinks.

jimmy7512
31-05-2005, 11:15 AM
Originally posted by PrejudiceSucks@May 31 2005, 11:10 AM
That, my friend, is a missingfile methinks.
I extracted the whole thing again in the same folder replacing everything and tried it and it still came up with the same message ? what can I do now ? :cry:

PrejudiceSucks
31-05-2005, 07:03 PM
Download from another site. Search for that file maybe.

Abi79
03-06-2005, 02:32 PM
Originally posted by jimmy7512@May 31 2005, 11:07 AM
I got a problem everytime I try to do engage the UFOs with my crew and battle them I get this error and then my rating goes to poor even when I didn't get to do the mission. http://i6.photobucket.com/albums/y206/jimmy7512/Screen.png :angry:
You could try to check if "X-Com - Terror From the Deep" files are read-only. Select all files => right-click on one of them => select properties. There should appear a "box" in which you can see if the files are read-only, hidden ... . If they are read-only (the box near read-only is marked), unmark the box and select OK.

If it doesn't work, do what PrejudiceSucks said.
:ok:

PrejudiceSucks
03-06-2005, 06:27 PM
Because when has the Melancholy Man-Bot ever failed?

davischoi
06-06-2005, 02:09 AM
My PC kept crashing randomly in during mission and whenever it the alien's turn to move? can anyone suggest a solution?

Eagle of Fire
06-06-2005, 03:49 AM
Use DOSBox if you don't already. Otherwise the Xcom games are known to crash randomly from time to time. Saving often usually prevent that problem from being too much of a nuisance.

PrejudiceSucks
09-06-2005, 07:08 PM
There is none sadly. Some problems are just stuck with the X-Com games...

fattyfats
22-06-2005, 11:00 PM
does anyone know of a website where i could buy the x-com CE, amazon has it but its like $100 more then it should. would be of great help to me :Titan:

PrejudiceSucks
22-06-2005, 11:12 PM
Try eBay, it could help you in your search!

Good luck on finding it like. It's rarer than rocking-horse sht

Zifer
24-06-2005, 01:47 PM
I'm kinda supprised that everyone tells that X-Com 1 is better than X-Com 2. You just compare everything in XC2 with your beloved XC1. Well I'll say that I've started from TFTD (6-7 years ago) and just week ago jumped on XC1. Well XC1 is just... smaller - everything in TFTD is bigger than in UD, from maps to ufopedia :)

The one thing I like more in UD is music on geoscape (but I'll say that music in TFTD is more... climatic)

That's all, never played UFO? Start with TFTD and don't hear those "fanatics" ;]

PrejudiceSucks
24-06-2005, 08:09 PM
No, try UFO first and you'll be more disappointed with TFTD. The maps are too large and time-consuming and the aliens are stupid.

It is either too hard or too easy. UFO was just right.

pedro0930
26-06-2005, 09:23 AM
TFTD really isn't that good compare to the first game....
just the tech-tree bug can trash all your hard work not to mention the really damn ugly air-fight screen and the nonsense-can't-attack-in-air-need-to-prsuite BS
WTF is all the good old weapons from the first game? You might say because X-COM can't find the I-15 thingy, but why can't you at least use the laser weapon?
And the gauss weapon need to research/make clip is just totally lame

PrejudiceSucks
26-06-2005, 11:37 AM
Yeah, I find that totally unfair. Plus the game starts off too hard and ends too easy...

cupak
13-07-2005, 01:42 PM
hey i cant make it working :(. downloaded here version works fine (video), but too fast. when i run it in dosbox, screen flicker (LCD).
any1 can help ?

fattyfats
15-07-2005, 03:32 AM
Game download from here is a little choppy in windows and does crash from time to time is there anyway to fix that?, but i've found it plays flawless in dosbox, except its terribly slow. No matter of cpu cycles will fix it, but if anyone has any info how to make it run more smoothly it would be great. One last thing, is there a weapon in TFTD, that like the Laser in UFO does not require ammo? thanks

Shifter
15-07-2005, 04:29 AM
I agree that it wasn't good as the first one, but I never had any bug issues with it...talking about the original which I bought anyways..not sure about the ripped one.

I agree though that it wasn't as good. Apoc was cool though :P

PrejudiceSucks
15-07-2005, 03:02 PM
@ FattyFats

No there isn't. The Guass Weapon is the closest you get and that needs bloody clips.

jimmy7512
16-07-2005, 11:01 AM
I think they should've of made X-com enemy unknown and TFTD in one game with the outline of Enemy unknown of course the design for TFTD is UGLY.

Guest
21-07-2005, 08:48 PM
:help: I can't figure out how to run it :help: Help

Kearnsy
23-07-2005, 07:48 AM
i like how the underwater scenarios are acctually interesting.
Eg: Sunkenships and old stone buildings.
Unlike UFO where its farms and farms and farms then a jungle then farms

...I just hate those Lobstermen!!!

B-man
04-08-2005, 12:16 PM
I have xp on my computer and the game runs almost as it should. The only problem is that the game shuts itself down from time to time. Especially when I try to go down stairs and steps.
Anyone got any tips?

PirateGame
04-08-2005, 02:29 PM
Hi TFTD is a very good game. I like it better than ENEMY UNKNOWN I played it for HOurs, DAYS , WEEKS ...and now a year i have buyed it from ebay in a game pack: If u like it u should buy it too. The game pack is Named Power, Coruption and Lies - and contains Beneath a Steel SKY, F 14 Fleet Defender, Ufo Enemy Unknown and UFO Terror From The Deep.

Guest
08-08-2005, 12:40 PM
Originally posted by Newcomer@Apr 3 2005, 02:50 PM
Guys, u solved the second problem for me..Thanks a lot..As for the first one, i am afraid that i didn't explain well: of course i landed my soldiers in the ship to clear it.. The problem is: there is an enemy "alien" that i am not managing to destroy and it looks like a "small flying dish" floating around.. Usually, this "thing" appears with "tasoth soldiers" and does not appear when i land my soldiers in terror sites or to clear a ship and find the "Gill men and Deep ones"..Hope i clarified the problem this time..Thanks again for the answers..
Flying Dish/Mini UFO - it takes a couple of hits/depends on weapon as well. If you fire at it enough with gauss/sonic better it should go down.

Grunty
08-08-2005, 10:32 PM
I like this game but I can't get it to run properly. If I use the DOSbox version then it's extremely slow. If I use the windows version then there is no music and it occasionally CTD. Anyone know how to get the music running?

Toxik
08-08-2005, 11:43 PM
the first missions are way too difficult
you cant hit anything its mostly one hit-one kill
and the thing that i hate most is the alien grenades!!
they have awfully large explosion area so the aliens just bomb all my soldiers,whilst my grenaden cant clean even small ufo

Eagle of Fire
09-08-2005, 12:04 AM
Been there, done that.

Dig up this thread and search for my advice on the matter.

Acolyte
09-08-2005, 12:31 PM
Some time ago i saw in the market a game named.
UFO GNIEW BOGA (Wrath of God).
I was an Turn based strategy similar to EU and TFTD.
Even the screens at the back looked familiar.
i recognised sectoids with their disks and humans in power armour with tanks.
Is it a part of ufo saga ?

PrejudiceSucks
13-08-2005, 04:01 PM
It sounds like a mod to me.

Hints for anyone struggling with grenades : space yourselves out and get armour as soon as possible, that way, your troops will survive.

OTOH you could just split up and go Rambo with a guass pistol.



And a tip about Lobstermen - They are very easy to kill or stun in close combat, a single taser hit drops them to the floor. Then throw them towards your transport!

gregor
14-08-2005, 08:49 AM
how cna you efectivelly use proximity grenades???

PrejudiceSucks
14-08-2005, 11:26 AM
Prime them and then throw them 1 square away from a door (not right next to it). If anything tries to come out of it then they will die.

Other than Lobstermen, obviously. Hit them with Thermal Tazers instead.

Eagle of Fire
14-08-2005, 08:32 PM
how cna you efectivelly use proximity grenades??? I never used them in any of the 3 games. The reason is simple; if you know how to play your team tactic well, using soldiers to hunt down the Aliens is way more faster and often even simplier.

The only "good" use I could think of would be to securize your back when you are running around with a single squaddie. That way you'll know if an Alien is coming at your back.

Otherwise, I guess you really need to be very, very patient...

Lonely Vazdru
14-08-2005, 11:51 PM
Originally posted by gregor@Aug 14 2005, 08:49 AM
how cna you efectivelly use proximity grenades???
Sell them ! :ok:

gregor
15-08-2005, 07:28 AM
yah there doesent' seem to be much use of them. mainly because their damage is weak.

i did found in one walkthrough that you can use them to fidn out where aliens are, but the problem is that their hidden movement often means that they remain in one place.

has anyone else noticed how aliens love that kitchen on the passanger boat? i wonder what kind of a meal they cook on thsese boats to attract aliens so much. oh and they also seem to be some kind of perverts since often they hide in wardrobes or whatever those small areas in passanger quarter are. LOL

The Unknown
20-08-2005, 12:57 PM
i didnt get UFO unknown to work, cause winzip taugth it was a screensaver. i dont get this one to work either. i download. uzip. click on install. and i stands:
Invalid option: Deep\INSTALL:EX
MicroProse Install ver 2.00:
INSTALL (FLAGS)
-s Do NOT auto-detect sound cards
-b Turn ON speeker-beeps
-p Do Not Load Background Art

WTF does it mean?!?

I got the same problem! I cant use TfTD.exe cos i dont have it. :angry: I checked te zip and saw that biggest file in it was TfTD. 001 But it cant be used?

Do i have the DOS version? I downloaded it from the site.

Plus I actually dont know how to use DosBox correctly. My friend helped me with it, but it doesnt seem to work. :help:

PrejudiceSucks
20-08-2005, 02:39 PM
Use D-Fend, it's a lot easier. I don't use straight DOSBox because I know little about DOS.

D-Fend on the other hand is piss-easy to use.

Guest
21-08-2005, 02:27 PM
Now i have to learn to use D-fend :blink: