PDA

View Full Version : Only 64kb...


Nick
28-10-2005, 05:55 AM
I don't know, what about you, but I was shocked. :crazy:

Nikson
28-10-2005, 07:14 AM
Ah, yes.
the-product.de :D
These guys are the masters of texture compression and vector graphics coding. Notice how you can run it in whatever resolution and color depth, and the product will use the same settings as your desktop!
2/3 of the 64kb are textures, and another 1/4 is the midi music and text. The object metadata is tiny.
And, they release a new demo every 6 months or so, if i remember correctly.

EDIT: you should know that it only runs well on newer graphics cards, with hardware support for bump mapping, environment mapping, fog, flares, etc. Actually that's why it's so small.

Reup
28-10-2005, 07:31 AM
More 64k demo's and intro's (http://www.pouet.net/prodlist.php?type=64k)

but if 64k is too much for you to DL, you could always go for 4k intro's (http://www.pouet.net/prodlist.php?type=4k) :D

Tulac
28-10-2005, 08:15 AM
Those things exist since the time of Amigas they probably existed even before, it's a pretty popular hobby in some European countries...

Danny252
28-10-2005, 08:20 AM
Thats good, and runs well on my card.
I remember once someone posted a shooter that was tiny...

Oh noes! I just found out that it's only 63.5kb! its all wrong!

Frodo
28-10-2005, 01:38 PM
Originally posted by Nick@Oct 28 2005, 06:55 AM
I don't know, what about you, but I was shocked. :crazy:
That was amazing. How can it only be 64kb? :crazy:

Danny252
28-10-2005, 01:51 PM
compression ratio of 30000:1.
It tells you at the end.
Its really 1.9GB of information...

Frodo
28-10-2005, 01:55 PM
I know, but I was impressed at how they got it that small. :D

Nikson
28-10-2005, 02:28 PM
http://theproduct.de/

their official site. Lots of great stuff there.

swiss
29-10-2005, 07:58 AM
Originally posted by Danny252@Oct 28 2005, 03:51 PM
compression ratio of 30000:1.
It tells you at the end.
Its really 1.9GB of information...
I really wonder where they count that much data ....

for me it looks like:
- lots of tiny textures that can be easiely compressed (look how blurry it looks)
- some direct 3d code
- some samples repeated over and over

so maybe they would have 1.9 GB of total if they wouldn't repeat anything and had to store each single pixel and each single milisecond of sound and the animatiosn asweel ...

so I am still amazed that they put all this is less than 64 kB but I don't think that they are the ultimate gurus ...

before :tomato: note that this is just IMHO

Danny252
29-10-2005, 02:45 PM
Thats the complete amount of information that passed through your computer to create that.
Read the stuff at the end.

Reup
29-10-2005, 03:19 PM
I think all textures are procedural, not bitmapped... they have to be calculated first and saved in a temp location (in memory) which sort of explains the amount of memory used.

plague
01-12-2005, 01:44 PM
That's art.

Sean
01-12-2005, 03:37 PM
Originally posted by swiss+Oct 29 2005, 07:58 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (swiss @ Oct 29 2005, 07:58 AM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-Danny252@Oct 28 2005, 03:51 PM
compression ratio of 30000:1.
It tells you at the end.
Its really 1.9GB of information...
I really wonder where they count that much data ....

for me it looks like:
- lots of tiny textures that can be easiely compressed (look how blurry it looks)
- some direct 3d code
- some samples repeated over and over

so maybe they would have 1.9 GB of total if they wouldn't repeat anything and had to store each single pixel and each single milisecond of sound and the animatiosn asweel ...

so I am still amazed that they put all this is less than 64 kB but I don't think that they are the ultimate gurus ...

before :tomato: note that this is just IMHO [/b][/quote]
Oi!

Give me my brain back!


(I agree with all that you've said.) :whistle:

punch999
03-12-2005, 01:51 AM
The textures aren't blurry!

Blood-Pigggy
03-12-2005, 05:05 PM
That's not art, that's know-how.

.kkrieger was the one I played when this first started up, this is incredibly old news now.

Bp103
15-12-2005, 05:44 AM
I zoned out in amazement in front of my computer :blink:

Luso
28-12-2005, 11:06 AM
very good for 64kb