Go Back   Forums > Community Chatterbox > Gaming Zone
Memberlist Forum Rules Search Today's Posts Mark Forums Read
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 18-03-2009, 02:11 PM   #21
Mighty Midget
Pox Vobiscum
 
Mighty Midget's Avatar


 
Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 2,617
Default

Ok, I finally got a castle with a village. I now have two villages and the castle and the game does change a bit of character now that I need to administer them. Leaving a garrison to defend the castle weighted up against how many units I can afford and how many I need for my army, it adds a little bit to the game. Just to be on the sour side : It is a bit retarded there is no stable in the castle where I can keep my warhorses while I wait for my char and heros to get the skill needed to ride them.

I found having a castle is a good wau of building up an army of elite troops. As soon as my units max out on their tech level, I place them in the garrison while I take the other untis to battle and training. By keeping a small army, my level 21 char and 6 heros add a couple of thousands XP to the recruits, enough to get them to tech level 3 or thereabout where they stand a good chance in battle.

I am however a bit concerned about the Nord huscarls' effectiveness. The Vaegirs attacked the castle with a 500 men strong army, and I had 140 men defending, 30+ were huscarls who went in first to defend. They massacred the much larger army like I couldn't believe it.
__________________
"Propose to an [...] any principle, or any instrument, however admirable, and you will observe that the whole effort of the [...] mind is directed to find a difficulty, a defect, or an impossibility in it. If you speak to him of a machine for peeling a potato, he will pronounce it impossible; if you peel a potato with it before his eyes, he will declare it useless, because it will not slice a pineapple"
Mighty Midget is online now                         Send a private message to Mighty Midget
Reply With Quote
Old 18-03-2009, 09:25 PM   #22
Eagle of Fire
Friendly Fire
 
Eagle of Fire's Avatar

 
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,862
Default

There is no such things as an ultimate unit in this game. Every unit have a counter. It is normal to see a butcher if you happened to field units which are inherently strong against the others.

Also, sieges and defenses are not played exactly the same. You must adapt your planning a lot to do well in them versus normal battles in open fields.

I suggest that you raise the AI level in the options. You sound like you need it.
__________________
I'm on a hot streak... Literally.
Proud member of The Abandoned since 2005.
Eagle of Fire is offline                         Send a private message to Eagle of Fire
Reply With Quote
Old 18-03-2009, 09:40 PM   #23
Doubler
Resident Llama
 
Doubler's Avatar

 
Join Date: Jul 2004
Location: Groningen, Netherlands
Posts: 798
Send a message via MSN to Doubler
Default

The units aren't exactly balanced, though. Most players agree that Swadian Knights and Nord Huscarls are simply the best units in the game. The knights are strong in almost every situation, and the Huscarls beat anything if they can get to it.

Of course it's the player that tips the scales, though
__________________
Doubler is offline                         Send a private message to Doubler
Reply With Quote
Old 18-03-2009, 10:51 PM   #24
Eagle of Fire
Friendly Fire
 
Eagle of Fire's Avatar

 
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,862
Default

Well, I certainly don't remember having any real difficulty against any units. Yeah, the knights are really well armored, but they lack good speed. Just outmaneuveur them, you've won.

Sure, the Huscals are great... I didn't fight with or against them much, but aren't they completely owned by ranged weapons?

Etc.
__________________
I'm on a hot streak... Literally.
Proud member of The Abandoned since 2005.
Eagle of Fire is offline                         Send a private message to Eagle of Fire
Reply With Quote
Old 18-03-2009, 10:57 PM   #25
Doubler
Resident Llama
 
Doubler's Avatar

 
Join Date: Jul 2004
Location: Groningen, Netherlands
Posts: 798
Send a message via MSN to Doubler
Default

The huscarl shields, sheer power and (iirc) quick movement make them excellent against enemy archers. They have trouble with mounted units on flat terrain in general, but keeping them together usually works just fine.

Thing is, as a general rule the player always wins. The AI by itself makes a marginal difference. That's what I meant when I said the player tips the balance
The measure of a unit is therefore not so much determined by how tough they are to fight against, but how useful they are to fight with. That's where Swadian Knights and Huscarls win out by a pretty big margin.
__________________
Doubler is offline                         Send a private message to Doubler
Reply With Quote
Old 19-03-2009, 01:56 AM   #26
angry axe
O for Awesome
 
angry axe's Avatar


 
Join Date: Feb 2008
Location: Auckland, New Zealand
Posts: 135
Default

i dont see the point of castles they might as well be make-shift forts you cant even sell anything!
__________________
"war has changed. its no longer about nations ideologies or ethnicity, its an endless series of proxy battles fought by mercenaries and machines. War, and its consumption of life - has become a well oiled machine" - Solid Snake
angry axe is offline                         Send a private message to angry axe
Reply With Quote
Old 19-03-2009, 12:44 PM   #27
Mighty Midget
Pox Vobiscum
 
Mighty Midget's Avatar


 
Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 2,617
Default

What I do when my huscarls face enemy cavalery is: I order them to halt (preferably on a slope if possible, the steeper the better), close together. Others say I should spread them but I found that by having all the huscarls hugging each other the wall becomes much more difficult to breach. The Swadian knights are the toughest but if I succeed in trapping them with my infantry they're pretty much done for.

Also, it's important to remember the difference between how successful the player is against the enemy and how successful your army is. In one battle that I ultimately lost, I won one skirmish all alone against 5-6 Vaegir cavalery units and 15-20 infantry/archers. All by outmanouvering their cavalery, getting them to crash into trees or each other. A lone Swadian knight wouldn't be able to do much damage at all against that force.

EDIT: I really, reeeaaaally would like to see the AI for the cavalery done better. Ordering your cavalery to charge should mean they ride through the enemy ranks, off to a good distance before turning and charging again. Now they don't. They ride up to the infantry and stay there for melee fights which is very, very poor thinking.
__________________
"Propose to an [...] any principle, or any instrument, however admirable, and you will observe that the whole effort of the [...] mind is directed to find a difficulty, a defect, or an impossibility in it. If you speak to him of a machine for peeling a potato, he will pronounce it impossible; if you peel a potato with it before his eyes, he will declare it useless, because it will not slice a pineapple"

Last edited by Mighty Midget; 19-03-2009 at 01:02 PM.
Mighty Midget is online now                         Send a private message to Mighty Midget
Reply With Quote
Old 19-03-2009, 05:35 PM   #28
_r.u.s.s.
I'm not Russ
but an ex-alektorophobic
 
_r.u.s.s.'s Avatar


 
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,530
Default

HAW dO I plAy IN XP??????? I DAWNLADED dOsBAX And UNzIpAD DiS GAEM oN MY cOmpUTER. WAT iAM DOEING wRAnG?!!??
__________________
_r.u.s.s. is offline                         Send a private message to _r.u.s.s.
Reply With Quote
Old 19-03-2009, 06:56 PM   #29
AlumiuN
Vodka-Induced Entertainment
 
AlumiuN's Avatar

 
Join Date: Jan 2008
Location: Christchurch, New Zealand
Posts: 1,044
Default

Quote:
Originally Posted by _r.u.s.s. View Post
HAW dO I plAy IN XP??????? I DAWNLADED dOsBAX And UNzIpAD DiS GAEM oN MY cOmpUTER. WAT iAM DOEING wRAnG?!!??
Lol.
__________________


Lies are for those who cannot handle the truth, but truth is for those who cannot handle the lies.
AlumiuN is offline                         Send a private message to AlumiuN
Reply With Quote
Old 19-03-2009, 08:27 PM   #30
Mighty Midget
Pox Vobiscum
 
Mighty Midget's Avatar


 
Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 2,617
Default

angry axe: Castles are good for four things: You get some tax from them, you can keep prisoners there (with a prison tower you can further reduce the risk of them escaping) and you can keep those expensive units as garrison which cut their wages in half (I think) and with each castle there is a village for you to develope and demand more tax. Since you are upgrading the villages (you want to do this) they slowly become wealthier. My first village started as poorer than poor and is now average, whatever that's worth for a medieval village

And _r.u.s.s.: Which version of DOSBox are you using? Since this won't work on any DOSBox for Windows, you must use DOSBox for Linux, obviously.
__________________
"Propose to an [...] any principle, or any instrument, however admirable, and you will observe that the whole effort of the [...] mind is directed to find a difficulty, a defect, or an impossibility in it. If you speak to him of a machine for peeling a potato, he will pronounce it impossible; if you peel a potato with it before his eyes, he will declare it useless, because it will not slice a pineapple"

Last edited by Mighty Midget; 19-03-2009 at 08:32 PM.
Mighty Midget is online now                         Send a private message to Mighty Midget
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Mount & Blade TheChosen Gaming Zone 21 22-05-2011 11:16 AM
Mount&Blade RP ianfreddie07 Forum Games 0 21-03-2009 02:56 AM
Mount And Blade TheGiantMidgit Gaming Zone 1 03-05-2005 12:24 PM
How to mount a CD-rom in DOSbox indigoboy Troubleshooting 10 30-03-2005 02:20 PM
How to mount a CD-rom in DOSBox Tom Henrik Troubleshooting Archive 0 25-08-2004 02:56 PM

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 09:37 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.