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Old 13-03-2007, 06:38 PM   #11
BlindMonk
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This isn't just a top ten list. This news story was announced under the guise of a Ten Most Important Games of all times, but really it's the first ten games to be added in this preservation project.

Quote:
Mr. Lowood’s canon was closely modeled on the work of the National Film Preservation Board, which every year compiles a list of films to be added to the National Film Registry, managed by the Library of Congress since 1989 (a consequence of the National Film Preservation Act, passed in 1988). The first list of films included “Casablanca,” “Citizen Kane,” “The Searchers” and “Nanook of the North.”[/b]
Just as "The Searchers" and "Nanook" are rarely seen at the top of lists (if ever), likewise some of these titles aren't considered the best of their kind or wouldn't factor in too heavily in topping off our usual Top Tens/Hundreds/etc. But this is more about historical weight and what these titles birthed or inspired in the way of modern culture and subsequent game design, art, or gameplay.
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Old 13-03-2007, 07:12 PM   #12
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<div class='quotetop'>QUOTE(Geezer @ Mar 13 2007, 03:57 AM) [snapback]283326[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(STFM @ Mar 12 2007, 07:57 PM) [snapback]283320[/snapback]
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Apologies if this is a repost

http://www.nytimes.com/2007/03/12/arts/des...xprod=permalink

Do you agree with the list? [/b]


Doom puzzles me a little. It didn't define the genre. There were FPS games before it. It did popularize the genre, however. Maybe they selected it because of the advances that it brought in game engine technology.
[/b][/quote]

Must be because of the advances made with the Doom engine. Personally, I always considered Wolfenstien 3D as being more genre defining.

I'm a little puzzled by Sensible World of Soccer, too. Whilst it pioneered replays, varying pitch condidtions, and is more comprehensive in terms of number of players/teams/competitions covered than most modern soccer games, it was released only a couple of years before the universal dropping of the top-down format in favour of the TV-camera "3d" format.
Surely the first 3d FIFA (96?) is more relevant to the current state of soccer games than SWOS?

Quote:
This isn't just a top ten list. This news story was announced under the guise of a Ten Most Important Games of all times, but really it's the first ten games to be added in this preservation project.[/b]
Ah, it makes more sense now.
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Old 13-03-2007, 08:30 PM   #13
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They didn't mention what has defined the RPG scene, though it's actually one of the most important game genres. What a shame. I tend to say it's the Ultima series. These were pretty much defining the gaming scene earlier, already since Ultima 1, many games followed their example. Might be also Rogue.
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Old 14-03-2007, 09:00 PM   #14
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I think I would have put Dune 2 in the list instead of warcraft, because Dune 2 was the first of the RTS games as we know them now.
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Old 15-03-2007, 04:00 AM   #15
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Yeah but I think they chose Warcraft because the series as a whole has had a bigger impact on the gaming industry - which is still strange because they specifically chose Mario 3 instead of the original mario...

Where is Pacman? Its synonymous with gaming culture worldwide.
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Old 17-03-2007, 07:14 AM   #16
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I suppose that Pacman is already so ingrained in our cultural minds that it's in danger of being "lost."
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Old 24-05-2007, 12:50 PM   #17
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I'd say some of the games, like Doom, made the FPS genre go sky high. Some others, like Zork, hardly influenced me at all.
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Old 25-05-2007, 01:07 AM   #18
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Your too young... where is C&C and X-com?
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Old 25-05-2007, 07:30 PM   #19
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C&C was a good game, but Dune 2 did more than C&C: Tiberium Dawn did for the genre (starting it) and X-Com was so unpopular in sales that it could hardly have affected anything.
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Old 26-05-2007, 07:56 PM   #20
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X-com is a legend...
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