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Old 22-08-2010, 02:14 PM   #611
The Fifth Horseman
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You'll have to ask the people running X-Com: The Two Sides about that.
Also, "free to download" doesn't mean it's legit.
Specially not when it's sold.
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Old 24-08-2010, 08:04 AM   #612
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Quote:
Originally Posted by The Fifth Horseman View Post
You'll have to ask the people running X-Com: The Two Sides about that.
Also, "free to download" doesn't mean it's legit.
Specially not when it's sold.
Yes your right. I also heard about some kind of a remake of those games in the internet. I will try this game out you mentioned. Hopefully it also has AI to play against.

Well, the site from where I downloaded it there was also UFO Enemy Unknown and X-Com Apocalypse to download for free. But also Sid Meiers Civilization 2! But there I´m 100% sure that this is not free to download normally because Sid knows that this game is kind of a gold mine. Only about Doom they are not brave enough to give it for free haha. Seems Id Software takes much care. Well this is their right of course. Just strange that the site is not kind of a warez or pirate site.

Ah well if anybody is trying to ask me now where I found those games I don´t want to talk about it. I don´t want to get in trouble with Abandonia. I just can say use Google. Shouldn´t be a problem for you all.
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Old 20-11-2010, 07:20 AM   #613
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I don't mean to sound like a broken record but can someone tell me how to recover from under molecular control ? the aliens tend to control my soldiers and use them against me. I wait for a few turns hoping that the soldier will recover but my entire team became ghosts. Hope someone can help me with this problem.

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Old 20-11-2010, 10:20 AM   #614
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IIRC, Molecular Control expires after one turn. The aliens CAN, however, attempt it again.

You just need soldiers with extremely high MC strength scores - or those whose MC is exactly zero (they can't use MC, but aren't affected by it either).
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Old 24-11-2010, 06:08 AM   #615
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OK, Roger that. appreciate the help.

Thanks the fifth horseman.
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Old 18-03-2011, 10:06 PM   #616
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Something fun: http://www.youtube.com/watch?v=rYbHpXca7U0
Listen to the game's theme. Then to this. Amusing, huh?
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Old 19-03-2011, 05:10 AM   #617
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TFTD is pretty much UFO with a new story. The system is still the same for the most part.

In UFO (like in TFTD), you can't see the psi power of your squaddies until you research and build the specific equipment. Because of this you probably do what most people do and keep almost only the squaddies with the higher accuracy and time units... But every new recruit have the same amount of total stats, and if they are great somewhere they have to be poor somewhere else...

Yup, it sometimes pay to keep the low accuracy and low TU guys in your squad.
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Old 14-07-2011, 09:30 AM   #618
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Quote:
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TFTD is pretty much UFO with a new story. The system is still the same for the most part.
It's more like a new skin Only this one has one mean bug, when you capture tassoth commander alive, it doesn't research all the necesary things, and game can't progress, it's just a question of your luck...
But I like this one more, because it has better atmosphere, and the music is awesome, it's taken from the movies like the jaws and the day earth stood still (like someone pointed allready).
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Old 14-07-2011, 02:40 PM   #619
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New skin and some gimmicks in the form of underwater weapons and two-part missions.
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Old 14-07-2011, 07:00 PM   #620
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It is, but then again that's exactly what I would have expected from such an early sequel at the time.

I really hate sequels which change the game completely around. So much that you simply can't understand why it is labeled under the same name.
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