Go Back   Forums > Abandonia.com > Games Discussion
Memberlist Forum Rules Search Today's Posts Mark Forums Read
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 12-02-2007, 05:31 PM   #381
another_guest
Abandonia Homie

 
Join Date: Feb 2005
Location: , Belgium
Posts: 675
Default

Well, like I said, some non-magical units (non-ranged) do quite well against air elementals, e.g. paladins or berserkers... That's quite an easy way and it can be done relatively early in the game
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
another_guest is offline                         Send a private message to another_guest
Reply With Quote
Old 13-02-2007, 05:13 AM   #382
Guest
Guest
Default

paladins, early?
                       
Reply With Quote
Old 13-02-2007, 06:38 AM   #383
Guest
Guest
Default

Early enough, at least, after you have built everything in the main city and it's ensured to be well protected against rampaging monsters and eventually neutral units. That's when it's about time to go conquer few lairs and maybe a nearby node to help with mana.
                       
Reply With Quote
Old 13-02-2007, 05:19 PM   #384
another_guest
Abandonia Homie

 
Join Date: Feb 2005
Location: , Belgium
Posts: 675
Default

And early compared to great/sky drakes
And I said *relatively* early. Really early in the game you may want to stay away from nodes guarded by air elementals...
__________________
A sickened, sensitive shadow writhing in hands that are not hands, and whirled blindly past ghastly midnights of rotting creation (Nyarlathotep, H.P. Lovecraft)
another_guest is offline                         Send a private message to another_guest
Reply With Quote
Old 13-02-2007, 10:48 PM   #385
Old-school Master of Magic
Guest
Default

<div class='quotetop'>QUOTE(Guest @ Feb 12 2007, 05:54 PM) [snapback]278958[/snapback]</div>
Quote:
I found that out now too, after a looong time, but mostly because i conquered a lot of nodes lairs ets and finaly got node mastery retort and great drake spell :P

to rephrase my question: is there an easy way to defeat air elementals in the early game? even with node mastery and unit enhancement its usualy not a good idea, i think, or is it?
[/b]
The llife spell True Sight, cast it on a unit before entering. Anything that stop invisisbility, cause otherwise the air elemantal aint any'ting special
                       
Reply With Quote
Old 13-02-2007, 11:01 PM   #386
Scatty
Treasure hunter
 
Scatty's Avatar

 
Join Date: Jan 2006
Location: Little big small world
Posts: 1,906
Default

The spell also makes the unit immune against illusions, which is handy for fighting phantom warriors or phantom beasts (which are often in team with air elementals). Air elementals have weapon immunity though, so they're still little hard to hit with units without magical/mithril/adamantite weapons or Flame Blade cast upon them.
Scatty is offline                         Send a private message to Scatty
Reply With Quote
Old 15-02-2007, 05:57 PM   #387
Osk
Guest
Default

melee heroes with flame blade or eldritch weapons had to do it... Playing dark elf limits the number of strong melee you have
                       
Reply With Quote
Old 15-02-2007, 06:06 PM   #388
Saphire
Abandonia nerd

 
Join Date: Nov 2006
Location: ,
Posts: 50
Default

But you always can take over a neutral city and get the better melees from there.
Saphire is offline                         Send a private message to Saphire
Reply With Quote
Old 16-02-2007, 05:10 AM   #389
Gary
Guest
Default

<div class='quotetop'>QUOTE(Saphire @ Feb 15 2007, 07:06 PM) [snapback]279429[/snapback]</div>
Quote:
But you always can take over a neutral city and get the better melees from there.
[/b]
Guys, I've downloaded the game and the patch. How do I use/install/run the patch?

Newbie Novice
                       
Reply With Quote
Old 18-02-2007, 01:32 PM   #390
Edski
Guest
Default

In my opinion, draconians are the best race in the game. Once their fighting unitse reach veterancy status, they really can kick some behind, provided that they're in lagre-enough masses. Another plus is, that they can fly, and so can cross water.
                       
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Master of Magic won't install earlofwessex Troubleshooting 2 21-04-2008 02:34 PM
Master Of Magic pratputajao Troubleshooting 0 03-07-2007 04:33 AM
Master Of Magic kiotee Troubleshooting 1 08-05-2006 10:49 PM
Master Of Magic TyLord Troubleshooting 1 09-04-2005 07:23 AM
Master Of Magic Multiplayer Help caesar007 Forum Games 0 22-02-2005 10:25 PM

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 09:40 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.