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View Poll Results: Pick your player!
C 1 2.56%
C++ 15 38.46%
C# 2 5.13%
QBasic 3 7.69%
VBasic 3 7.69%
Java 7 17.95%
Pascal 2 5.13%
Delphi 0 0%
Assembly(if you do this one..., ...cool) 2 5.13%
Other 4 10.26%
Voters: 39. You may not vote on this poll

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Old 01-04-2005, 12:58 PM   #31
Marek
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Heres the DotNet version k:
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Old 04-04-2005, 10:44 AM   #32
aaberg
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ASP.NET is a way of making websites using HTML and a .NET programming language (C#, VB.NET). You can make some very advanced websites, because you can use all the programming tools, you normally use to make windows applications.
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Old 10-04-2005, 04:31 PM   #33
Mardi-Gras
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I'd have to go for Java, for the reason of automatic garbage collection, which, as Aaberg mentioned, C++ doesn't cater for outside a runtime engine. On the downside, Java aint supporting hardware-accelerated graphics. (Well, excepting Java3D, but that isn't included with the Java runtime, and isn't cross-platform anyway). So C++ for games, just as long as someone else picks up the litter, and Java for fooling around.

As for HTML, all very nice and simple, but everytime I talk to someone about it, it always ends up in a rant about CSS vs tables vs frames loop, with people screaming at me "You cant assume your end user is JavaScript enabled! You can't presume your end user has a resolution above 800 by 600! They might not have Flash!"

Or maybe that's just me. :crazy:
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Old 10-04-2005, 04:42 PM   #34
NrmMyth
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Quote:
Originally posted by Mardi-Gras@Apr 10 2005, 05:31 PM
I'd have to go for Java, for the reason of automatic garbage collection, which, as Aaberg mentioned, C++ doesn't cater for outside a runtime engine. On the downside, Java aint supporting hardware-accelerated graphics. (Well, excepting Java3D, but that isn't included with the Java runtime, and isn't cross-platform anyway). So C++ for games, just as long as someone else picks up the litter, and Java for fooling around.

As for HTML, all very nice and simple, but everytime I talk to someone about it, it always ends up in a rant about CSS vs tables vs frames loop, with people screaming at me "You cant assume your end user is JavaScript enabled! You can't presume your end user has a resolution above 800 by 600! They might not have Flash!"

Or maybe that's just me. :crazy:
I still don't understand why anyone wants Java, becouse of simplicity?
Well that won't save you from about 10 times slower code. IMO that is not acceptable. :not_ok:
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Old 10-04-2005, 07:00 PM   #35
Tulac
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From the users point of view, I hate everything that needs runtime...
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Old 10-04-2005, 07:07 PM   #36
NrmMyth
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I was the only one that used ordinary C, for a week I will join C++ team.
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Old 10-04-2005, 07:08 PM   #37
aaberg
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Quote:
Originally posted by NrmMyth@Apr 10 2005, 04:42 PM
I still don't understand why anyone wants Java, becouse of simplicity?
Well that won't save you from about 10 times slower code. IMO that is not acceptable. :not_ok:
That depends on what you are programming. When you are programming games, speed is crucial. When you are programming Windows applications or webapplications, development time is often much more important. No one will buy a program, which costs twice as much as another program that does the same, just because the loading time is decreased by one second.
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Old 10-04-2005, 07:15 PM   #38
NrmMyth
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Quote:
Originally posted by aaberg+Apr 10 2005, 08:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (aaberg @ Apr 10 2005, 08:08 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-NrmMyth@Apr 10 2005, 04:42 PM
I still don't understand why anyone wants Java, becouse of simplicity?
Well that won't save you from about 10 times slower code. IMO that is not acceptable.* :not_ok:
That depends on what you are programming. When you are programming games, speed is crucial. When you are programming Windows applications or webapplications, development time is often much more important. No one will buy a program, which costs twice as much as another program that does the same, just because the loading time is decreased by one second. [/b][/quote]
In future I hope to be withe the first ones.

But for me good code is important, and speed also.
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Old 10-04-2005, 07:38 PM   #39
Unknown Hero
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I wonder who voted for Assembler?
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Old 10-04-2005, 07:46 PM   #40
NrmMyth
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Quote:
Originally posted by Unknown Hero@Apr 10 2005, 08:38 PM
I wonder who voted for Assembler?
Serarch the topic, maybe you'll find something.

Also if you use assembler only, you are insane or live on the island in the middle of ocean with no contact with human civilization
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